commit | 120818a6000c6eda127cece1963d64832babc794 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Apr 12 19:49:54 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Apr 12 19:49:54 2021 +0000 |
tree | dd0febe9a625645f3ff87467d5099fc58447576c | |
parent | b06b89e9c2d067f99268c47958f676ab6a724192 [diff] |
Reenable D3D12 tests that failed with 'unsupported struct member decoration' The HLSL writer issue is now fixed. Fixed: tint:686 Change-Id: I6d4709652d1ca46971a4ad2d150b21ad954ec055 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46450 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.