commit | 12944c84c9216b8a13ffcaf320a3bc639ae34460 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Mar 27 16:50:11 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Mar 27 16:50:11 2020 +0000 |
tree | fe2fbc6cde84caf6af4ef93133d2c00eea3222a7 | |
parent | ffd94da5f1dfc29ba8656201ae50b95add303575 [diff] |
Metal: Don't crash on invalid shaders MetalFunctionData::function was uninitialized when an error happened its destructor would run, calling release on a garbage pointer. Bug: Change-Id: Ib72038da2a07b4e0f27ec929ec08f303c54dcc62 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17760 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.