[dawn] Fix for msl fast math The original change [0] went into m140 not m139 so there should be no need for a backport. Fast math default value is true. The original change may impact any pre OSx 15.0 devices that toggle strict math. https://chromiumdash.appspot.com/commit/58c1c685a8dab745a8c22d231b7b1cd68bfc977a Bug:429764493 Change-Id: I0727ad32c7afae08cb3f989d62a1d15beefe8e89 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/250954 Reviewed-by: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Peter McNeeley <petermcneeley@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.