commit | 16e3221a0eb5dec8e38eb5f23885e50c1db44db5 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Sat Dec 11 12:51:03 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Dec 11 12:51:03 2021 +0000 |
tree | 9fa9b3c69925b5290734516ea593d4df6742c2c7 | |
parent | 8da36a73497826d07afb96f7b2d8dd8375a4bbc4 [diff] |
Roll ANGLE from 56aee5d6407f to a1b9eb68e417 (8 revisions) https://chromium.googlesource.com/angle/angle.git/+log/56aee5d6407f..a1b9eb68e417 2021-12-11 gman@chromium.org Replace IOSurfaceSurfaceEAGL.mm table with less strict padding 2021-12-11 kpiddington@apple.com Metal: Fix M1 and iOS synchronization for readPixels 2021-12-11 gman@chromium.org Metal: Add maximum render target size validation 2021-12-11 gman@chromium.org Add early out validation in drawArraysCommon 2021-12-11 gman@chromium.org Metal: Refactor restartRange cache 2021-12-11 gman@chromium.org Metal: Fix Instanced Draw feature support on Simulator 2021-12-11 gman@chromium.org Metal: Refactors from Webkit 2021-12-10 gman@chromium.org Metal: Merge changes to mtlPixelFormatTable If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC cwallez@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: cwallez@google.com Change-Id: I958ea11fb6752f84e96d4088cf045badecdfb210 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72561 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.