| SKIP: INVALID |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| |
| struct main_outputs { |
| float4 main_out_x_GLF_color_1 : SV_Target0; |
| }; |
| |
| |
| static float4 x_GLF_color = (0.0f).xxxx; |
| cbuffer cbuffer_x_5 : register(b0) { |
| uint4 x_5[1]; |
| }; |
| void main_1() { |
| int m = int(0); |
| x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); |
| float x_30 = asfloat(x_5[0u].x); |
| float x_32 = asfloat(x_5[0u].y); |
| if ((x_30 > x_32)) { |
| { |
| while(true) { |
| { |
| if (true) { break; } |
| } |
| continue; |
| } |
| } |
| m = int(1); |
| { |
| while(true) { |
| if (true) { |
| } else { |
| break; |
| } |
| x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); |
| { |
| } |
| continue; |
| } |
| } |
| } |
| } |
| |
| main_out main_inner() { |
| main_1(); |
| main_out v = {x_GLF_color}; |
| return v; |
| } |
| |
| main_outputs main() { |
| main_out v_1 = main_inner(); |
| main_outputs v_2 = {v_1.x_GLF_color_1}; |
| return v_2; |
| } |
| |
| DXC validation failure: |
| error: validation errors |
| hlsl.hlsl:50: error: Loop must have break. |
| Validation failed. |
| |
| |
| |
| tint executable returned error: exit status 1 |