commit | 17686f78cbeba8aa869e5591e1bf0cadb7b8ee32 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Jun 25 08:51:52 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jun 25 08:51:52 2021 +0000 |
tree | d2c4f343d96db6db231aff7a97b49195799a600a | |
parent | df4c60546ef178cb4fa732be8352a7a9d3960c3f [diff] |
Test that UBO and SB layout rules are correct and consistent for all backends Fixed: tint:898 Change-Id: I81633715efd213cf0c566aa44d00bee82aa2c17a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54642 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.