#version 310 es | |
struct UBO { | |
ivec4 data[4]; | |
int dynamic_idx; | |
}; | |
struct Result { | |
int tint_symbol; | |
}; | |
layout(binding = 0, std140) | |
uniform tint_symbol_2_1_ubo { | |
UBO tint_symbol_1; | |
} v; | |
layout(binding = 2, std430) | |
buffer tint_symbol_4_1_ssbo { | |
Result tint_symbol_3; | |
} v_1; | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
v_1.tint_symbol_3.tint_symbol = v.tint_symbol_1.data[v.tint_symbol_1.dynamic_idx].x; | |
} |