commit | 6506fe672c74629494538e996d85ad2a9ce40719 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Jul 16 14:35:38 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 16 14:35:38 2024 +0000 |
tree | 8f0f61625d1e985d8afb997cf6ed7c6cdefce28b | |
parent | 3fbe1ec6452a541507957a41ac61c04c5471147c [diff] |
[Kotlin]: Use RAII types for the temp buffer in Enumerate* Bug: 330293719 Change-Id: Iaf5c46023a143bd7a1729a2418d371b13d6c595b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/198015 Reviewed-by: Sonakshi Saxena <nexa@google.com> Reviewed-by: Jim Blackler <jimblackler@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.