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// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/tint/writer/spirv/generator_impl.h"
#include <utility>
#include <vector>
#include "src/tint/transform/add_empty_entry_point.h"
#include "src/tint/transform/add_spirv_block_attribute.h"
#include "src/tint/transform/builtin_polyfill.h"
#include "src/tint/transform/canonicalize_entry_point_io.h"
#include "src/tint/transform/disable_uniformity_analysis.h"
#include "src/tint/transform/expand_compound_assignment.h"
#include "src/tint/transform/for_loop_to_loop.h"
#include "src/tint/transform/manager.h"
#include "src/tint/transform/promote_side_effects_to_decl.h"
#include "src/tint/transform/remove_unreachable_statements.h"
#include "src/tint/transform/simplify_pointers.h"
#include "src/tint/transform/unshadow.h"
#include "src/tint/transform/unwind_discard_functions.h"
#include "src/tint/transform/var_for_dynamic_index.h"
#include "src/tint/transform/vectorize_scalar_matrix_constructors.h"
#include "src/tint/transform/while_to_loop.h"
#include "src/tint/transform/zero_init_workgroup_memory.h"
#include "src/tint/writer/generate_external_texture_bindings.h"
namespace tint::writer::spirv {
SanitizedResult Sanitize(const Program* in, const Options& options) {
transform::Manager manager;
transform::DataMap data;
manager.Add<transform::DisableUniformityAnalysis>();
{ // Builtin polyfills
transform::BuiltinPolyfill::Builtins polyfills;
polyfills.count_leading_zeros = true;
polyfills.count_trailing_zeros = true;
polyfills.extract_bits = transform::BuiltinPolyfill::Level::kClampParameters;
polyfills.first_leading_bit = true;
polyfills.first_trailing_bit = true;
polyfills.insert_bits = transform::BuiltinPolyfill::Level::kClampParameters;
data.Add<transform::BuiltinPolyfill::Config>(polyfills);
manager.Add<transform::BuiltinPolyfill>();
}
if (options.generate_external_texture_bindings) {
auto new_bindings_map = GenerateExternalTextureBindings(in);
data.Add<transform::MultiplanarExternalTexture::NewBindingPoints>(new_bindings_map);
}
manager.Add<transform::MultiplanarExternalTexture>();
manager.Add<transform::Unshadow>();
bool disable_workgroup_init_in_sanitizer =
options.disable_workgroup_init || options.use_zero_initialize_workgroup_memory_extension;
if (!disable_workgroup_init_in_sanitizer) {
manager.Add<transform::ZeroInitWorkgroupMemory>();
}
manager.Add<transform::RemoveUnreachableStatements>();
manager.Add<transform::ExpandCompoundAssignment>();
manager.Add<transform::PromoteSideEffectsToDecl>();
manager.Add<transform::UnwindDiscardFunctions>();
manager.Add<transform::SimplifyPointers>(); // Required for arrayLength()
manager.Add<transform::VectorizeScalarMatrixConstructors>();
manager.Add<transform::ForLoopToLoop>(); // Must come after
manager.Add<transform::WhileToLoop>(); // ZeroInitWorkgroupMemory
manager.Add<transform::CanonicalizeEntryPointIO>();
manager.Add<transform::AddEmptyEntryPoint>();
manager.Add<transform::AddSpirvBlockAttribute>();
manager.Add<transform::VarForDynamicIndex>();
data.Add<transform::CanonicalizeEntryPointIO::Config>(
transform::CanonicalizeEntryPointIO::Config(
transform::CanonicalizeEntryPointIO::ShaderStyle::kSpirv, 0xFFFFFFFF,
options.emit_vertex_point_size));
SanitizedResult result;
result.program = std::move(manager.Run(in, data).program);
return result;
}
GeneratorImpl::GeneratorImpl(const Program* program, bool zero_initialize_workgroup_memory)
: builder_(program, zero_initialize_workgroup_memory) {}
bool GeneratorImpl::Generate() {
if (builder_.Build()) {
writer_.WriteHeader(builder_.id_bound());
writer_.WriteBuilder(&builder_);
return true;
}
return false;
}
const std::vector<uint32_t>& GeneratorImpl::result() const {
return writer_.result();
}
std::vector<uint32_t>& GeneratorImpl::result() {
return writer_.result();
}
std::string GeneratorImpl::error() const {
return builder_.error();
}
} // namespace tint::writer::spirv