commit | 15985136dc259693c4b5cac7ade90dfb6a6910c6 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Wed Jun 05 00:47:50 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 05 00:47:50 2024 +0000 |
tree | 5dac700d3b9c8f0baff9e5587c255b0e2557878c | |
parent | 6c1294933361680f0726cded23197ba7ed279241 [diff] |
D3D12: Only keep buffer bounds checks when robustness is enabled This patch removes the D3D12 root signature descriptor range flag `DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS` when robustness is disabled because we only need that flag when robustness is enabled. Bug: dawn:527 Change-Id: I4a5b595315e801091bbde06c4907e6b206cfb4de Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/191560 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.