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// Copyright 2025 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_TINT_API_COMMON_RESOURCE_TYPE_H_
#define SRC_TINT_API_COMMON_RESOURCE_TYPE_H_
#include "src/tint/utils/reflection.h"
namespace tint {
enum class ResourceType : uint32_t {
kEmpty,
kTexture1d_f32,
kTexture1d_i32,
kTexture1d_u32,
kTexture2d_f32,
kTexture2d_i32,
kTexture2d_u32,
kTexture2dArray_f32,
kTexture2dArray_i32,
kTexture2dArray_u32,
kTexture3d_f32,
kTexture3d_i32,
kTexture3d_u32,
kTextureCube_f32,
kTextureCube_i32,
kTextureCube_u32,
kTextureCubeArray_f32,
kTextureCubeArray_i32,
kTextureCubeArray_u32,
kTextureMultisampled2d_f32,
kTextureMultisampled2d_i32,
kTextureMultisampled2d_u32,
kTextureDepth2d,
kTextureDepth2dArray,
kTextureDepthCube,
kTextureDepthCubeArray,
kTextureDepthMultisampled2d,
};
TINT_REFLECT_ENUM_RANGE(tint::ResourceType, kEmpty, kTextureDepthMultisampled2d);
} // namespace tint
#endif // SRC_TINT_API_COMMON_RESOURCE_TYPE_H_