blob: 8a8ab98c040d041462eb6f7a386eee480bd57ac4 [file] [log] [blame]
int3 tint_extract_bits(int3 v, uint offset, uint count) {
uint s = min(offset, 32u);
uint e = min(32u, (s + count));
uint shl = (32u - e);
uint shr = (shl + s);
int3 shl_result = ((shl < 32u) ? (v << uint3((shl).xxx)) : (0).xxx);
return ((shr < 32u) ? (shl_result >> uint3((shr).xxx)) : ((shl_result >> (31u).xxx) >> (1u).xxx));
}
int3 extractBits_e04f5d() {
int3 arg_0 = (1).xxx;
uint arg_1 = 1u;
uint arg_2 = 1u;
int3 res = tint_extract_bits(arg_0, arg_1, arg_2);
return res;
}
RWByteAddressBuffer prevent_dce : register(u0);
void fragment_main() {
prevent_dce.Store3(0u, asuint(extractBits_e04f5d()));
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store3(0u, asuint(extractBits_e04f5d()));
return;
}
struct VertexOutput {
float4 pos;
int3 prevent_dce;
};
struct tint_symbol_1 {
nointerpolation int3 prevent_dce : TEXCOORD0;
float4 pos : SV_Position;
};
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = extractBits_e04f5d();
return tint_symbol;
}
tint_symbol_1 vertex_main() {
VertexOutput inner_result = vertex_main_inner();
tint_symbol_1 wrapper_result = (tint_symbol_1)0;
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}