blob: ed8e6dd2657e3288f149aa92cc7d08ab90671e08 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct VertexOutput {
float4 pos;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
};
void transpose_66fce8() {
float3x3 res = float3x3(float3(1.0f), float3(1.0f), float3(1.0f));
}
fragment void fragment_main() {
transpose_66fce8();
}
kernel void compute_main() {
transpose_66fce8();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
transpose_66fce8();
return out;
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.VertexOutput_pos=vertex_main_inner().pos};
}