blob: fd9e118a0b62761da7a600492fb36369677cf1a9 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : f32;
@group(1) @binding(0) var arg_0 : texture_depth_cube_array;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_c2f4e8() -> f32 {
var res : f32 = textureSample(arg_0, arg_1, vec3<f32>(1.0f), 1i);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureSample_c2f4e8();
}