blob: 04fc45d98d8579e33f214d813b164130ea7cae1e [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float4 dpdyFine_d0a648() {
float4 arg_0 = float4(1.0f);
float4 res = dfdy(arg_0);
return res;
}
fragment void fragment_main(device float4* tint_symbol [[buffer(0)]]) {
*(tint_symbol) = dpdyFine_d0a648();
return;
}