| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_symbol_5 { |
| float2x3 v; |
| }; |
| |
| void tint_zero_workgroup_memory(uint local_idx, threadgroup float2x3* const tint_symbol_1) { |
| if ((local_idx < 1u)) { |
| *(tint_symbol_1) = float2x3(float3(0.0f), float3(0.0f)); |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| } |
| |
| void tint_symbol_inner(uint local_invocation_index, threadgroup float2x3* const tint_symbol_2) { |
| tint_zero_workgroup_memory(local_invocation_index, tint_symbol_2); |
| } |
| |
| kernel void tint_symbol(threadgroup tint_symbol_5* tint_symbol_4 [[threadgroup(0)]], uint local_invocation_index [[thread_index_in_threadgroup]]) { |
| threadgroup float2x3* const tint_symbol_3 = &((*(tint_symbol_4)).v); |
| tint_symbol_inner(local_invocation_index, tint_symbol_3); |
| return; |
| } |
| |