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// Copyright 2019 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_COMMANDVALIDATION_H_
#define SRC_DAWN_NATIVE_COMMANDVALIDATION_H_
#include <vector>
#include "absl/container/inlined_vector.h"
#include "dawn/common/Constants.h"
#include "dawn/native/CommandAllocator.h"
#include "dawn/native/Error.h"
#include "dawn/native/Features.h"
#include "dawn/native/Texture.h"
#include "dawn/native/UsageValidationMode.h"
namespace dawn::native {
enum class BufferSizeType { Size, AllocatedSize };
class QuerySetBase;
struct SyncScopeResourceUsage;
struct TexelBlockInfo;
MaybeError ValidateSyncScopeResourceUsage(const SyncScopeResourceUsage& usage);
MaybeError ValidateTimestampQuery(const DeviceBase* device,
const QuerySetBase* querySet,
uint32_t queryIndex,
Feature requiredFeature = Feature::TimestampQuery);
MaybeError ValidatePassTimestampWrites(const DeviceBase* device,
const QuerySetBase* querySet,
uint32_t beginningOfPassWriteIndex,
uint32_t endOfPassWriteIndex);
MaybeError ValidateWriteBuffer(const DeviceBase* device,
const BufferBase* buffer,
uint64_t bufferOffset,
uint64_t size,
UsageValidationMode mode);
template <typename A, typename B>
DAWN_FORCE_INLINE uint64_t Safe32x32(A a, B b) {
static_assert(std::is_same<A, uint32_t>::value, "'a' must be uint32_t");
static_assert(std::is_same<B, uint32_t>::value, "'b' must be uint32_t");
return uint64_t(a) * uint64_t(b);
}
ResultOrError<uint64_t> ComputeRequiredBytesInCopy(const TexelBlockInfo& blockInfo,
const Extent3D& copySize,
uint32_t bytesPerRow,
uint32_t rowsPerImage);
void ApplyDefaultTextureDataLayoutOptions(TextureDataLayout* layout,
const TexelBlockInfo& blockInfo,
const Extent3D& copyExtent);
MaybeError ValidateLinearTextureData(const TextureDataLayout& layout,
uint64_t byteSize,
const TexelBlockInfo& blockInfo,
const Extent3D& copyExtent);
MaybeError ValidateTextureCopyRange(DeviceBase const* device,
const ImageCopyTexture& imageCopyTexture,
const Extent3D& copySize);
ResultOrError<Aspect> SingleAspectUsedByImageCopyTexture(const ImageCopyTexture& view);
MaybeError ValidateLinearToDepthStencilCopyRestrictions(const ImageCopyTexture& dst);
MaybeError ValidateImageCopyBuffer(DeviceBase const* device,
const ImageCopyBuffer& imageCopyBuffer);
MaybeError ValidateImageCopyTexture(DeviceBase const* device,
const ImageCopyTexture& imageCopyTexture,
const Extent3D& copySize);
MaybeError ValidateCopySizeFitsInBuffer(const Ref<BufferBase>& buffer,
uint64_t offset,
uint64_t size,
BufferSizeType checkBufferSizeType = BufferSizeType::Size);
bool IsRangeOverlapped(uint32_t startA, uint32_t startB, uint32_t length);
MaybeError ValidateTextureToTextureCopyCommonRestrictions(DeviceBase const* device,
const ImageCopyTexture& src,
const ImageCopyTexture& dst,
const Extent3D& copySize);
MaybeError ValidateTextureToTextureCopyRestrictions(DeviceBase const* device,
const ImageCopyTexture& src,
const ImageCopyTexture& dst,
const Extent3D& copySize);
MaybeError ValidateCanUseAs(const TextureBase* texture,
wgpu::TextureUsage usage,
UsageValidationMode mode);
MaybeError ValidateCanUseAs(const BufferBase* buffer,
wgpu::BufferUsage usage,
UsageValidationMode mode);
using ColorAttachmentFormats = absl::InlinedVector<const Format*, kMaxColorAttachments>;
MaybeError ValidateColorAttachmentBytesPerSample(DeviceBase* device,
const ColorAttachmentFormats& formats);
struct StorageAttachmentInfoForValidation {
uint64_t offset;
// This format is assumed to support StorageAttachment.
wgpu::TextureFormat format;
};
MaybeError ValidatePLSInfo(
const DeviceBase* device,
uint64_t totalSize,
ityp::span<size_t, StorageAttachmentInfoForValidation> storageAttachments);
} // namespace dawn::native
#endif // SRC_DAWN_NATIVE_COMMANDVALIDATION_H_