| SKIP: FAILED |
| |
| vector<float16_t, 4> tint_bitcast_to_f16(uint2 src) { |
| uint2 v = asuint(src); |
| float2 t_low = f16tof32(v & 0xffff); |
| float2 t_high = f16tof32((v >> 16) & 0xffff); |
| return vector<float16_t, 4>(t_low.x, t_high.x, t_low.y, t_high.y); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| const uint2 a = uint2(1073757184u, 3288351232u); |
| const vector<float16_t, 4> b = tint_bitcast_to_f16(a); |
| return; |
| } |
| FXC validation failure: |
| D:\Projects\RampUp\dawn\test\tint\expressions\bitcast\Shader@0x0000025566ACBF30(1,8-16): error X3000: syntax error: unexpected token 'float16_t' |
| |