| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef INCLUDE_DAWN_DAWN_WSI_H_ |
| #define INCLUDE_DAWN_DAWN_WSI_H_ |
| |
| #include "dawn/webgpu.h" |
| |
| // Error message (or nullptr if there was no error) |
| typedef const char* DawnSwapChainError; |
| constexpr DawnSwapChainError DAWN_SWAP_CHAIN_NO_ERROR = nullptr; |
| |
| typedef struct { |
| /// Backend-specific texture id/name/pointer |
| union { |
| void* ptr; |
| uint64_t u64; |
| uint32_t u32; |
| } texture; |
| } DawnSwapChainNextTexture; |
| |
| typedef struct { |
| /// Initialize the swap chain implementation. |
| /// (*wsiContext) is one of DawnWSIContext{D3D12,Metal,GL} |
| void (*Init)(void* userData, void* wsiContext); |
| |
| /// Destroy the swap chain implementation. |
| void (*Destroy)(void* userData); |
| |
| /// Configure/reconfigure the swap chain. |
| DawnSwapChainError (*Configure)(void* userData, |
| WGPUTextureFormat format, |
| WGPUTextureUsage allowedUsage, |
| uint32_t width, |
| uint32_t height); |
| |
| /// Acquire the next texture from the swap chain. |
| DawnSwapChainError (*GetNextTexture)(void* userData, DawnSwapChainNextTexture* nextTexture); |
| |
| /// Present the last acquired texture to the screen. |
| DawnSwapChainError (*Present)(void* userData); |
| |
| /// Each function is called with userData as its first argument. |
| void* userData; |
| |
| /// For use by the D3D12 and Vulkan backends: how the swapchain will use the texture. |
| WGPUTextureUsage textureUsage; |
| } DawnSwapChainImplementation; |
| |
| #if defined(DAWN_ENABLE_BACKEND_D3D12) && defined(__cplusplus) |
| struct DawnWSIContextD3D12 { |
| WGPUDevice device = nullptr; |
| }; |
| #endif |
| |
| #if defined(DAWN_ENABLE_BACKEND_METAL) && defined(__OBJC__) |
| #import <Metal/Metal.h> |
| |
| struct DawnWSIContextMetal { |
| id<MTLDevice> device = nil; |
| id<MTLCommandQueue> queue = nil; |
| }; |
| #endif |
| |
| #ifdef DAWN_ENABLE_BACKEND_OPENGL |
| typedef struct { |
| } DawnWSIContextGL; |
| #endif |
| |
| #ifdef DAWN_ENABLE_BACKEND_VULKAN |
| typedef struct { |
| } DawnWSIContextVulkan; |
| #endif |
| |
| #endif // INCLUDE_DAWN_DAWN_WSI_H_ |