commit | 24930b382a45ac020f018c9f1f76c76b074e6466 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Mon Mar 25 00:54:58 2019 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Mar 25 00:54:58 2019 +0000 |
tree | 9aed4f3fe1cb708efeff5f5618a4732dccf199b6 | |
parent | 07950e80fe36028ed9cca0a4a99a8b08e9bb4fdf [diff] |
Workaround GL error when creating texture view from external GL textures This patch adds a workaround on the GL error when we use glTextureView() on a GL texture which is created outside DAWN and not configured by glTexStorage*d(). glTextureView() is only allowed to be used on the textures configured by glTexStorage*D(). When the external GL texture is configured by glTexImage2D() (for example, textures from GLFW), calling glTextureView() will cause an INVALID_OPERATION error. To workaround this issue, we refer the solution on the Metal backend that we avoid calling glTextureView() on the following senarios: 1. We may call glTextureView() only when the usage of the texture includes Sampled or Storage. 2. We won't call glTextureView() if the view uses the same format as the original texture, the whole mipmap levels and array slices. BUG=dawn:16 Change-Id: Ibdfaa122ac061a2e2bb47f76e0030f1d0fc548a2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5780 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn (formerly NXT) is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. It exposes a C/C++ API that maps almost one-to-one to the WebGPU IDL and can be managed as part of a larger system such as a Web browser.
Dawn provides several WebGPU building blocks:
dawn.json
: description of the API used to drive code generators.examples
: examples showing how Dawn is used.generator
: code generator for files produces from dawn.json
templates
: Jinja2 templates for the generatorscripts
: scripts to support things like continuous testing, build files, etc.src
:common
: helper code shared between core Dawn libraries and tests/samplesdawn_native
: native implementation of WebGPU, one subfolder per backenddawn_wire
: client-server implementation of WebGPUinclude
: public headers for Dawntests
: internal Dawn testsend2end
: WebGPU tests performing GPU operationsunittests
: unittests and by extension tests not using the GPUvalidation
: WebGPU validation tests not using the GPU (frontend tests)utils
: helper code to use Dawn used by tests and samplesthird_party
: directory where dependencies live as well as their buildfiles.Dawn uses the Chromium build system and dependency management so you need to install depot_tools and add it to the PATH.
On Linux you need to have the pkg-config
command:
# Install pkg-config on Ubuntu sudo apt-get install pkg-config
Then get the source as follows:
# Clone the repo as "dawn" git clone https://dawn.googlesource.com/dawn dawn && cd dawn # Bootstrap the gclient configuration cp scripts/standalone.gclient .gclient # Fetch external dependencies and toolchains with gclient gclient sync
Then generate build files using gn args out/Debug
or gn args out/Release
. A text editor will appear asking build options, the most common option is is_debug=true/false
; otherwise gn args out/Release --list
shows all the possible options.
Then use ninja -C out/Release
to build dawn and for example ./out/Release/dawn_end2end_tests
to run the tests.
Please read and follow CONTRIBUTING.md. Dawn doesn‘t have a formal coding style yet, except what’s defined by our clang format style. Overall try to use the same style and convention as code around your change.
If you find issues with Dawn, please feel free to report them on the bug tracker. For other discussions, please post to Dawn's mailing list.
Please see LICENSE.
This is not an officially supported Google product.