blob: 88c93bf4882fe65783d46c0bf4682d2f56f8ab8e [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> u = mat3x2<f16>(1.0h, 2.0h,
3.0h, 4.0h,
5.0h, 6.0h);
fn f() {
var v : mat3x2<f32> = mat3x2<f32>(u);
}