blob: 22f07c264562dee4d8947061084e7773c0ee28db [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct PixelLocal {
uint a;
int b;
float c;
};
struct tint_private_vars_struct {
PixelLocal P;
};
struct f_res {
uint output_0;
int output_1;
float output_2;
};
struct tint_symbol_1 {
uint a [[color(1)]];
float c [[color(3)]];
int b [[color(6)]];
};
struct tint_symbol_2 {
uint output_0 [[color(1)]];
float output_2 [[color(3)]];
int output_1 [[color(6)]];
};
uint tint_ftou(float v) {
return select(4294967295u, select(uint(v), 0u, (v < 0.0f)), (v < 4294967040.0f));
}
void f_inner(float4 pos, thread tint_private_vars_struct* const tint_private_vars) {
(*(tint_private_vars)).P.a = ((*(tint_private_vars)).P.a + tint_ftou(pos[0]));
}
f_res f_inner_1(float4 pos, PixelLocal pixel_local_1, thread tint_private_vars_struct* const tint_private_vars) {
(*(tint_private_vars)).P = pixel_local_1;
f_inner(pos, tint_private_vars);
f_res const tint_symbol_4 = {.output_0=(*(tint_private_vars)).P.a, .output_1=(*(tint_private_vars)).P.b, .output_2=(*(tint_private_vars)).P.c};
return tint_symbol_4;
}
fragment tint_symbol_2 f(float4 pos [[position]], tint_symbol_1 tint_symbol [[stage_in]]) {
thread tint_private_vars_struct tint_private_vars = {};
PixelLocal const tint_symbol_3 = {.a=tint_symbol.a, .b=tint_symbol.b, .c=tint_symbol.c};
f_res const inner_result = f_inner_1(pos, tint_symbol_3, &(tint_private_vars));
tint_symbol_2 wrapper_result = {};
wrapper_result.output_0 = inner_result.output_0;
wrapper_result.output_1 = inner_result.output_1;
wrapper_result.output_2 = inner_result.output_2;
return wrapper_result;
}