|author||Ken Rockot <firstname.lastname@example.org>||Wed Jul 21 20:44:09 2021 +0000|
|committer||Dawn LUCI CQ <email@example.com>||Wed Jul 21 20:44:09 2021 +0000|
Enforce per-dimension dispatch size limits Note that this is for direct dispatch calls only. Indirect dispatch calls are still not validated. Bug: dawn:1006 Change-Id: I061c15208a01dfb803923823ba4afd38667cad22 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/59122 Reviewed-by: Ryan Harrison <firstname.lastname@example.org> Reviewed-by: Austin Eng <email@example.com> Commit-Queue: Ken Rockot <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.