commit | 2d41f8c1df45b1aa642b5149060a8ec9ad9a0c63 | [log] [tgz] |
---|---|---|
author | Ken Rockot <rockot@google.com> | Wed Jul 21 20:44:09 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 21 20:44:09 2021 +0000 |
tree | 50eeb438c288e3f5978cc80feb5bdedb90e1a335 | |
parent | 59668e95c7e570eee4fdc49465535e0df0d3e0b3 [diff] |
Enforce per-dimension dispatch size limits Note that this is for direct dispatch calls only. Indirect dispatch calls are still not validated. Bug: dawn:1006 Change-Id: I061c15208a01dfb803923823ba4afd38667cad22 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/59122 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Ken Rockot <rockot@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.