| // Copyright 2023 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/glsl/writer/printer/printer.h" |
| |
| #include <string> |
| #include <utility> |
| |
| #include "src/tint/lang/core/constant/splat.h" |
| #include "src/tint/lang/core/ir/access.h" |
| #include "src/tint/lang/core/ir/bitcast.h" |
| #include "src/tint/lang/core/ir/construct.h" |
| #include "src/tint/lang/core/ir/core_binary.h" |
| #include "src/tint/lang/core/ir/core_unary.h" |
| #include "src/tint/lang/core/ir/exit_if.h" |
| #include "src/tint/lang/core/ir/function.h" |
| #include "src/tint/lang/core/ir/let.h" |
| #include "src/tint/lang/core/ir/load.h" |
| #include "src/tint/lang/core/ir/load_vector_element.h" |
| #include "src/tint/lang/core/ir/module.h" |
| #include "src/tint/lang/core/ir/next_iteration.h" |
| #include "src/tint/lang/core/ir/return.h" |
| #include "src/tint/lang/core/ir/swizzle.h" |
| #include "src/tint/lang/core/ir/unreachable.h" |
| #include "src/tint/lang/core/ir/user_call.h" |
| #include "src/tint/lang/core/ir/validator.h" |
| #include "src/tint/lang/core/ir/var.h" |
| #include "src/tint/lang/core/type/array.h" |
| #include "src/tint/lang/core/type/bool.h" |
| #include "src/tint/lang/core/type/f16.h" |
| #include "src/tint/lang/core/type/f32.h" |
| #include "src/tint/lang/core/type/i32.h" |
| #include "src/tint/lang/core/type/matrix.h" |
| #include "src/tint/lang/core/type/pointer.h" |
| #include "src/tint/lang/core/type/u32.h" |
| #include "src/tint/lang/core/type/vector.h" |
| #include "src/tint/lang/core/type/void.h" |
| #include "src/tint/lang/glsl/writer/common/printer_support.h" |
| #include "src/tint/lang/glsl/writer/common/version.h" |
| #include "src/tint/utils/containers/map.h" |
| #include "src/tint/utils/generator/text_generator.h" |
| #include "src/tint/utils/macros/scoped_assignment.h" |
| #include "src/tint/utils/rtti/switch.h" |
| #include "src/tint/utils/text/string.h" |
| |
| using namespace tint::core::fluent_types; // NOLINT |
| |
| namespace tint::glsl::writer { |
| namespace { |
| |
| constexpr const char* kAMDGpuShaderHalfFloat = "GL_AMD_gpu_shader_half_float"; |
| |
| /// PIMPL class for the MSL generator |
| class Printer : public tint::TextGenerator { |
| public: |
| /// Constructor |
| /// @param module the Tint IR module to generate |
| explicit Printer(core::ir::Module& module) : ir_(module) {} |
| |
| /// @param version the GLSL version information |
| /// @returns the generated GLSL shader |
| tint::Result<std::string> Generate(const Version& version) { |
| auto valid = core::ir::ValidateAndDumpIfNeeded(ir_, "GLSL writer"); |
| if (valid != Success) { |
| return std::move(valid.Failure()); |
| } |
| |
| { |
| TINT_SCOPED_ASSIGNMENT(current_buffer_, &preamble_buffer_); |
| |
| auto out = Line(); |
| out << "#version " << version.major_version << version.minor_version << "0"; |
| if (version.IsES()) { |
| out << " es"; |
| } |
| } |
| |
| // Emit module-scope declarations. |
| EmitBlock(ir_.root_block); |
| |
| // Emit functions. |
| for (auto& func : ir_.functions) { |
| EmitFunction(func); |
| } |
| |
| StringStream ss; |
| ss << preamble_buffer_.String() << '\n' << main_buffer_.String(); |
| return ss.str(); |
| } |
| |
| private: |
| core::ir::Module& ir_; |
| |
| /// The buffer holding preamble text |
| TextBuffer preamble_buffer_; |
| |
| /// The current function being emitted |
| const core::ir::Function* current_function_ = nullptr; |
| /// The current block being emitted |
| const core::ir::Block* current_block_ = nullptr; |
| |
| Hashset<std::string, 4> emitted_extensions_; |
| |
| /// A hashmap of value to name |
| Hashmap<const core::ir::Value*, std::string, 32> names_; |
| |
| /// Map of builtin structure to unique generated name |
| Hashmap<const core::type::Struct*, std::string, 4> builtin_struct_names_; |
| |
| // The set of emitted structs |
| Hashset<const core::type::Struct*, 4> emitted_structs_; |
| |
| /// @returns the name of the given value, creating a new unique name if the value is unnamed in |
| /// the module. |
| std::string NameOf(const core::ir::Value* value) { |
| return names_.GetOrAdd(value, [&] { |
| auto sym = ir_.NameOf(value); |
| return sym.IsValid() ? sym.Name() : UniqueIdentifier("v"); |
| }); |
| } |
| |
| /// @return a new, unique identifier with the given prefix. |
| /// @param prefix optional prefix to apply to the generated identifier. If empty |
| /// "tint_symbol" will be used. |
| std::string UniqueIdentifier(const std::string& prefix /* = "" */) { |
| return ir_.symbols.New(prefix).Name(); |
| } |
| |
| /// @param s the structure |
| /// @returns the name of the structure, taking special care of builtin structures that start |
| /// with double underscores. If the structure is a builtin, then the returned name will be a |
| /// unique name without the leading underscores. |
| std::string StructName(const core::type::Struct* s) { |
| auto name = s->Name().Name(); |
| if (HasPrefix(name, "__")) { |
| name = |
| builtin_struct_names_.GetOrAdd(s, [&] { return UniqueIdentifier(name.substr(2)); }); |
| } |
| return name; |
| } |
| |
| /// Emit the function |
| /// @param func the function to emit |
| void EmitFunction(const core::ir::Function* func) { |
| TINT_SCOPED_ASSIGNMENT(current_function_, func); |
| |
| { |
| auto out = Line(); |
| |
| if (func->Stage() == core::ir::Function::PipelineStage::kCompute) { |
| auto wg_opt = func->WorkgroupSize(); |
| TINT_ASSERT(wg_opt.has_value()); |
| |
| auto& wg = wg_opt.value(); |
| Line() << "layout(local_size_x = " << wg[0] << ", local_size_y = " << wg[1] |
| << ", local_size_z = " << wg[2] << ") in;"; |
| } |
| |
| // TODO(dsinclair): Handle return type attributes |
| |
| EmitType(out, func->ReturnType()); |
| out << " "; |
| |
| // Switch the entry point name to `main`. This makes the assumption that single entry |
| // point is always run for GLSL, which is has to be, there can be only one entry point. |
| // So, we swap the entry point name to `main` which is required for GLSL. |
| if (func->Stage() != core::ir::Function::PipelineStage::kUndefined) { |
| out << "main"; |
| } else { |
| out << ir_.NameOf(func).Name(); |
| } |
| |
| out << "("; |
| |
| size_t i = 0; |
| for (auto* param : func->Params()) { |
| if (i > 0) { |
| out << ", "; |
| } |
| ++i; |
| |
| const core::type::Type* type = param->Type(); |
| if (auto* ptr = type->As<core::type::Pointer>()) { |
| // Transform pointer parameters in to `inout` parameters. |
| out << "inout "; |
| type = ptr->StoreType(); |
| } |
| EmitTypeAndName(out, type, NameOf(param)); |
| } |
| |
| out << ") {"; |
| } |
| { |
| ScopedIndent si(current_buffer_); |
| EmitBlock(func->Block()); |
| } |
| |
| Line() << "}"; |
| } |
| |
| /// Emit a block |
| /// @param block the block to emit |
| void EmitBlock(const core::ir::Block* block) { |
| TINT_SCOPED_ASSIGNMENT(current_block_, block); |
| |
| for (auto* inst : *block) { |
| tint::Switch( |
| inst, // |
| [&](const core::ir::Call* i) { EmitCallStmt(i); }, // |
| [&](const core::ir::Let* i) { EmitLet(i); }, // |
| [&](const core::ir::Return* r) { EmitReturn(r); }, // |
| [&](const core::ir::Unreachable*) { EmitUnreachable(); }, // |
| [&](const core::ir::Var* v) { EmitVar(Line(), v); }, // |
| |
| [&](const core::ir::NextIteration*) { /* do nothing */ }, // |
| [&](const core::ir::ExitIf*) { /* do nothing handled by transform */ }, // |
| // |
| [&](const core::ir::Access*) { /* inlined */ }, // |
| [&](const core::ir::Bitcast*) { /* inlined */ }, // |
| [&](const core::ir::Construct*) { /* inlined */ }, // |
| [&](const core::ir::CoreBinary*) { /* inlined */ }, // |
| [&](const core::ir::CoreUnary*) { /* inlined */ }, // |
| [&](const core::ir::Load*) { /* inlined */ }, // |
| [&](const core::ir::LoadVectorElement*) { /* inlined */ }, // |
| [&](const core::ir::Swizzle*) { /* inlined */ }, // |
| TINT_ICE_ON_NO_MATCH); |
| } |
| } |
| |
| void EmitLet(const core::ir::Let* l) { |
| auto out = Line(); |
| |
| // TODO(dsinclair): Investigate using `const` here as well, the AST printer doesn't emit |
| // const with a let, but we should be able to. |
| EmitTypeAndName(out, l->Result(0)->Type(), NameOf(l->Result(0))); |
| out << " = "; |
| EmitValue(out, l->Value()); |
| out << ";"; |
| } |
| |
| void EmitCallStmt(const core::ir::Call* c) { |
| if (!c->Result(0)->IsUsed()) { |
| auto out = Line(); |
| EmitValue(out, c->Result(0)); |
| out << ";"; |
| } |
| } |
| |
| void EmitExtension(std::string name) { |
| if (emitted_extensions_.Contains(name)) { |
| return; |
| } |
| emitted_extensions_.Add(name); |
| |
| TINT_SCOPED_ASSIGNMENT(current_buffer_, &preamble_buffer_); |
| |
| Line() << "#extension " << name << ": require"; |
| } |
| |
| void EmitTypeAndName(StringStream& out, const core::type::Type* type, const std::string& name) { |
| bool name_printed = false; |
| EmitType(out, type, name, &name_printed); |
| |
| if (!name.empty() && !name_printed) { |
| out << " " << name; |
| } |
| } |
| |
| /// Emit a type |
| /// @param out the stream to emit too |
| /// @param type the type to emit |
| void EmitType(StringStream& out, |
| const core::type::Type* type, |
| [[maybe_unused]] const std::string& name = "", |
| bool* name_printed = nullptr) { |
| if (name_printed) { |
| *name_printed = false; |
| } |
| |
| if (auto* ptr = type->As<core::type::MemoryView>()) { |
| switch (ptr->AddressSpace()) { |
| case core::AddressSpace::kIn: { |
| out << "in "; |
| break; |
| } |
| case core::AddressSpace::kOut: { |
| out << "out "; |
| break; |
| } |
| case core::AddressSpace::kUniform: |
| case core::AddressSpace::kPushConstant: |
| case core::AddressSpace::kHandle: { |
| out << "uniform "; |
| break; |
| } |
| default: |
| break; |
| } |
| } |
| |
| tint::Switch( |
| type, // |
| [&](const core::type::Array* ary) { EmitArrayType(out, ary, name, name_printed); }, |
| [&](const core::type::Bool*) { out << "bool"; }, |
| [&](const core::type::I32*) { out << "int"; }, |
| [&](const core::type::U32*) { out << "uint"; }, |
| [&](const core::type::Void*) { out << "void"; }, |
| [&](const core::type::F32*) { out << "float"; }, |
| [&](const core::type::F16*) { |
| EmitExtension(kAMDGpuShaderHalfFloat); |
| out << "float16_t"; |
| }, |
| [&](const core::type::Pointer* p) { |
| EmitType(out, p->StoreType(), name, name_printed); |
| }, |
| [&](const core::type::Vector* v) { EmitVectorType(out, v); }, |
| [&](const core::type::Matrix* m) { EmitMatrixType(out, m); }, |
| [&](const core::type::Struct* s) { |
| EmitStructType(s); |
| out << StructName(s); |
| }, |
| |
| // TODO(dsinclair): Handle remaining types |
| TINT_ICE_ON_NO_MATCH); |
| } |
| |
| void EmitStructType(const core::type::Struct* str) { |
| if (!emitted_structs_.Add(str)) { |
| return; |
| } |
| |
| // This does not append directly to the preamble because a struct may require other |
| // structs to get emitted before it. So, the struct emits into a temporary text buffer, then |
| // anything it depends on will emit to the preamble first, and then it copies the text |
| // buffer into the preamble. |
| TextBuffer str_buf; |
| Line(&str_buf) << "\n" << "struct " << StructName(str) << " {"; |
| |
| str_buf.IncrementIndent(); |
| |
| for (auto* mem : str->Members()) { |
| auto out = Line(&str_buf); |
| EmitTypeAndName(out, mem->Type(), mem->Name().Name()); |
| out << ";"; |
| } |
| |
| str_buf.DecrementIndent(); |
| Line(&str_buf) << "};"; |
| |
| preamble_buffer_.Append(str_buf); |
| } |
| |
| void EmitVectorType(StringStream& out, const core::type::Vector* v) { |
| tint::Switch( |
| v->Type(), // |
| [&](const core::type::F32*) {}, // |
| [&](const core::type::F16*) { |
| EmitExtension(kAMDGpuShaderHalfFloat); |
| out << "f16"; |
| }, |
| [&](const core::type::I32*) { out << "i"; }, |
| [&](const core::type::U32*) { out << "u"; }, |
| [&](const core::type::Bool*) { out << "b"; }, // |
| TINT_ICE_ON_NO_MATCH); |
| |
| out << "vec" << v->Width(); |
| } |
| |
| void EmitMatrixType(StringStream& out, const core::type::Matrix* m) { |
| if (m->Type()->Is<core::type::F16>()) { |
| EmitExtension(kAMDGpuShaderHalfFloat); |
| out << "f16"; |
| } |
| out << "mat" << m->Columns(); |
| if (m->Rows() != m->Columns()) { |
| out << "x" << m->Rows(); |
| } |
| } |
| |
| void EmitArrayType(StringStream& out, |
| const core::type::Array* ary, |
| const std::string& name, |
| bool* name_printed) { |
| EmitType(out, ary->DeepestElement()); |
| if (!name.empty()) { |
| out << " " << name; |
| if (name_printed) { |
| *name_printed = true; |
| } |
| } |
| |
| const core::type::Type* ty = ary; |
| while (auto* arr = ty->As<core::type::Array>()) { |
| if (arr->Count()->Is<core::type::RuntimeArrayCount>()) { |
| out << "[]"; |
| } else { |
| auto count = arr->ConstantCount(); |
| TINT_ASSERT(count.has_value()); |
| |
| out << "[" << count.value() << "]"; |
| } |
| ty = arr->ElemType(); |
| } |
| } |
| |
| /// Emit a return instruction |
| /// @param r the return instruction |
| void EmitReturn(const core::ir::Return* r) { |
| // If this return has no arguments and the current block is for the function which is |
| // being returned, skip the return. |
| if (current_block_ == current_function_->Block() && r->Args().IsEmpty()) { |
| return; |
| } |
| |
| auto out = Line(); |
| out << "return"; |
| if (!r->Args().IsEmpty()) { |
| out << " "; |
| EmitValue(out, r->Args().Front()); |
| } |
| out << ";"; |
| } |
| |
| void EmitVar(StringStream& out, const core::ir::Var* var) { |
| EmitTypeAndName(out, var->Result(0)->Type(), NameOf(var->Result(0))); |
| out << " = "; |
| |
| if (var->Initializer()) { |
| EmitValue(out, var->Initializer()); |
| } else { |
| auto* ptr = var->Result(0)->Type()->As<core::type::Pointer>(); |
| TINT_ASSERT(ptr); |
| |
| EmitZeroValue(out, ptr->UnwrapPtr()); |
| } |
| out << ";"; |
| } |
| |
| /// Emits the zero value for the given type |
| /// @param out the stream to emit too |
| /// @param ty the type |
| void EmitZeroValue(StringStream& out, const core::type::Type* ty) { |
| EmitConstant(out, ir_.constant_values.Zero(ty)); |
| } |
| |
| void EmitValue(StringStream& out, const core::ir::Value* v) { |
| tint::Switch( |
| v, // |
| [&](const core::ir::Constant* c) { EmitConstant(out, c); }, // |
| [&](const core::ir::InstructionResult* r) { |
| tint::Switch( |
| r->Instruction(), // |
| [&](const core::ir::UserCall* c) { EmitUserCall(out, c); }, // |
| [&](const core::ir::Var* var) { out << NameOf(var->Result(0)); }, // |
| TINT_ICE_ON_NO_MATCH); |
| }, |
| [&](const core::ir::FunctionParam* p) { out << NameOf(p); }, // |
| TINT_ICE_ON_NO_MATCH); |
| } |
| |
| /// Emits a user call instruction |
| void EmitUserCall(StringStream& out, const core::ir::UserCall* c) { |
| out << NameOf(c->Target()) << "("; |
| size_t i = 0; |
| for (const auto* arg : c->Args()) { |
| if (i > 0) { |
| out << ", "; |
| } |
| ++i; |
| |
| EmitValue(out, arg); |
| } |
| out << ")"; |
| } |
| |
| void EmitConstant(StringStream& out, const core::ir::Constant* c) { |
| EmitConstant(out, c->Value()); |
| } |
| |
| void EmitConstant(StringStream& out, const core::constant::Value* c) { |
| tint::Switch( |
| c->Type(), // |
| [&](const core::type::Array* ary) { EmitConstantArray(out, ary, c); }, |
| [&](const core::type::Bool*) { out << (c->ValueAs<AInt>() ? "true" : "false"); }, |
| [&](const core::type::I32*) { PrintI32(out, c->ValueAs<i32>()); }, |
| [&](const core::type::U32*) { out << c->ValueAs<AInt>() << "u"; }, |
| [&](const core::type::F32*) { PrintF32(out, c->ValueAs<f32>()); }, |
| [&](const core::type::F16*) { PrintF16(out, c->ValueAs<f16>()); }, |
| [&](const core::type::Vector* v) { EmitConstantVector(out, v, c); }, |
| [&](const core::type::Matrix* m) { EmitConstantMatrix(out, m, c); }, |
| [&](const core::type::Struct* s) { EmitConstantStruct(out, s, c); }, |
| |
| // TODO(dsinclair): Emit remaining constant types |
| TINT_ICE_ON_NO_MATCH); |
| } |
| |
| void EmitConstantStruct(StringStream& out, |
| const core::type::Struct* s, |
| const core::constant::Value* c) { |
| EmitType(out, s); |
| ScopedParen sp(out); |
| |
| for (size_t i = 0; i < s->Members().Length(); ++i) { |
| if (i > 0) { |
| out << ", "; |
| } |
| EmitConstant(out, c->Index(i)); |
| } |
| } |
| |
| void EmitConstantVector(StringStream& out, |
| const core::type::Vector* v, |
| const core::constant::Value* c) { |
| EmitType(out, v); |
| |
| ScopedParen sp(out); |
| |
| if (auto* splat = c->As<core::constant::Splat>()) { |
| EmitConstant(out, splat->el); |
| return; |
| } |
| |
| for (size_t i = 0; i < v->Width(); ++i) { |
| if (i > 0) { |
| out << ", "; |
| } |
| EmitConstant(out, c->Index(i)); |
| } |
| } |
| |
| void EmitConstantMatrix(StringStream& out, |
| const core::type::Matrix* m, |
| const core::constant::Value* c) { |
| EmitType(out, m); |
| ScopedParen sp(out); |
| |
| for (size_t col_idx = 0; col_idx < m->Columns(); ++col_idx) { |
| if (col_idx > 0) { |
| out << ", "; |
| } |
| EmitConstant(out, c->Index(col_idx)); |
| } |
| } |
| |
| void EmitConstantArray(StringStream& out, |
| const core::type::Array* ary, |
| const core::constant::Value* c) { |
| EmitType(out, ary); |
| ScopedParen sp(out); |
| |
| auto count = ary->ConstantCount(); |
| TINT_ASSERT(count.has_value()); |
| |
| for (size_t i = 0; i < count; ++i) { |
| if (i > 0) { |
| out << ", "; |
| } |
| EmitConstant(out, c->Index(i)); |
| } |
| } |
| |
| /// Emit an unreachable instruction |
| void EmitUnreachable() { Line() << "/* unreachable */"; } |
| }; |
| |
| } // namespace |
| |
| Result<std::string> Print(core::ir::Module& module, const Version& version) { |
| return Printer{module}.Generate(version); |
| } |
| |
| } // namespace tint::glsl::writer |