commit | 2fdc7ab692a2cb2e477771e66c2003c6abc12f7f | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Tue Dec 17 19:14:21 2019 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Dec 17 19:14:21 2019 +0000 |
tree | 8beab7235e7bbe5f4d306c5dd8a7250df234723b | |
parent | bee45bb79c2da5629dca2c57f9792a2a8fb88919 [diff] |
Use spvc API instead of directly accessing compiler on GLSL path BUG=dawn:291 Change-Id: I3e76749bcff8d7635d9dc02de0a9a66b686cd9d8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14622 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.