)]}'
{
  "commit": "303f6ac3ec8a8212e300cc7860c7f2dfc15de4bb",
  "tree": "382136cc8c0e2997029c3ab890d49bd670b905b7",
  "parents": [
    "48620275da6d3fdc5b3625d5a7e978d3581ae12d"
  ],
  "author": {
    "name": "dan sinclair",
    "email": "dsinclair@chromium.org",
    "time": "Fri Jun 06 09:30:51 2025 -0700"
  },
  "committer": {
    "name": "Dawn LUCI CQ",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Fri Jun 06 09:30:51 2025 -0700"
  },
  "message": "[spirv-reader][ir] Convert num workgroups when needed.\n\nIn SPIR-V the num workgroups can be a vec3\u003ci32 or u32\u003e. In WGSL it must\nbe a vec3\u003cu32\u003e. Make sure we do any required conversions to match types.\n\nBug: 42250952\nChange-Id: I6ee537f119721b7c567be327ce7ab074ac088aea\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/245754\nCommit-Queue: dan sinclair \u003cdsinclair@chromium.org\u003e\nReviewed-by: David Neto \u003cdneto@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "ac6fc114f3fd78af84bd00a0eee89fbacfae3b82",
      "old_mode": 33188,
      "old_path": "src/tint/lang/spirv/reader/lower/shader_io.cc",
      "new_id": "e75e9c2784a509dbb84e9c8ca1c6b6f7ee195703",
      "new_mode": 33188,
      "new_path": "src/tint/lang/spirv/reader/lower/shader_io.cc"
    },
    {
      "type": "modify",
      "old_id": "416726ec4d519b12cbb4f511ab1c3a6e4a79fb87",
      "old_mode": 33188,
      "old_path": "src/tint/lang/spirv/reader/lower/shader_io_test.cc",
      "new_id": "2481cd44e42a3e779479f2beae7fc2a35149069c",
      "new_mode": 33188,
      "new_path": "src/tint/lang/spirv/reader/lower/shader_io_test.cc"
    }
  ]
}
