commit | 33466973bc4c52effb520832d538b48c38695ca5 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Feb 24 13:27:28 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Feb 24 13:27:28 2020 +0000 |
tree | e290fe038ca968d33d7b393526dbd27ff98f470a | |
parent | bc34d908f60d458c6d9e416a7404eac4703e1192 [diff] |
CMake: Add support for the D3D12 backend Bug: dawn:333 Change-Id: I61defcd7d5a66fc728c92d1e702ed09b5c84968f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16000 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.