| // Copyright 2020 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <vector> |
| |
| #include "dawn/tests/unittests/validation/ValidationTest.h" |
| #include "dawn/utils/WGPUHelpers.h" |
| |
| namespace dawn { |
| namespace { |
| |
| class QuerySetValidationTest : public ValidationTest { |
| protected: |
| wgpu::QuerySet CreateQuerySet( |
| wgpu::Device cDevice, |
| wgpu::QueryType queryType, |
| uint32_t queryCount, |
| std::vector<wgpu::PipelineStatisticName> pipelineStatistics = {}) { |
| wgpu::QuerySetDescriptor descriptor; |
| descriptor.type = queryType; |
| descriptor.count = queryCount; |
| |
| if (pipelineStatistics.size() > 0) { |
| descriptor.pipelineStatistics = pipelineStatistics.data(); |
| descriptor.pipelineStatisticsCount = pipelineStatistics.size(); |
| } |
| |
| return cDevice.CreateQuerySet(&descriptor); |
| } |
| }; |
| |
| // Test creating query set without features |
| TEST_F(QuerySetValidationTest, CreationWithoutFeatures) { |
| // Creating a query set for occlusion queries succeeds without any features enabled. |
| CreateQuerySet(device, wgpu::QueryType::Occlusion, 1); |
| |
| // Creating a query set for other types of queries fails without features enabled. |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::ClipperPrimitivesOut})); |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::ComputeShaderInvocations})); |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::FragmentShaderInvocations})); |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Timestamp, 1)); |
| } |
| |
| // Test creating query set with invalid count |
| TEST_F(QuerySetValidationTest, InvalidQueryCount) { |
| // Success create a query set with the maximum count |
| CreateQuerySet(device, wgpu::QueryType::Occlusion, kMaxQueryCount); |
| |
| // Fail to create a query set with the count which exceeds the maximum |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Occlusion, kMaxQueryCount + 1)); |
| } |
| |
| // Test creating query set with invalid type |
| TEST_F(QuerySetValidationTest, InvalidQueryType) { |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, static_cast<wgpu::QueryType>(0xFFFFFFFF), 1)); |
| } |
| |
| // Test creating query set with unnecessary pipeline statistics for occlusion queries |
| TEST_F(QuerySetValidationTest, UnnecessaryPipelineStatistics) { |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Occlusion, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| } |
| |
| // Test destroying a destroyed query set |
| TEST_F(QuerySetValidationTest, DestroyDestroyedQuerySet) { |
| wgpu::QuerySetDescriptor descriptor; |
| descriptor.type = wgpu::QueryType::Occlusion; |
| descriptor.count = 1; |
| wgpu::QuerySet querySet = device.CreateQuerySet(&descriptor); |
| querySet.Destroy(); |
| querySet.Destroy(); |
| } |
| |
| // Test that the query set creation parameters are correctly reflected for successfully created |
| // query sets. |
| TEST_F(QuerySetValidationTest, CreationParameterReflectionForValidQuerySet) { |
| // Test reflection on two succesfully created but different query sets |
| { |
| wgpu::QuerySetDescriptor desc; |
| desc.type = wgpu::QueryType::Occlusion; |
| desc.count = 18; |
| wgpu::QuerySet set = device.CreateQuerySet(&desc); |
| |
| EXPECT_EQ(wgpu::QueryType::Occlusion, set.GetType()); |
| EXPECT_EQ(18u, set.GetCount()); |
| } |
| { |
| wgpu::QuerySetDescriptor desc; |
| // Unfortunately without extensions we can't check a different type. |
| desc.type = wgpu::QueryType::Occlusion; |
| desc.count = 1; |
| wgpu::QuerySet set = device.CreateQuerySet(&desc); |
| |
| EXPECT_EQ(wgpu::QueryType::Occlusion, set.GetType()); |
| EXPECT_EQ(1u, set.GetCount()); |
| } |
| } |
| |
| // Test that the query set creation parameters are correctly reflected for error query sets. |
| TEST_F(QuerySetValidationTest, CreationParameterReflectionForErrorQuerySet) { |
| wgpu::QuerySetDescriptor desc; |
| desc.type = static_cast<wgpu::QueryType>(0xFFFF); |
| desc.count = 76; |
| |
| // Error! We have a garbage type. |
| wgpu::QuerySet set; |
| ASSERT_DEVICE_ERROR(set = device.CreateQuerySet(&desc)); |
| |
| // Reflection data is still exactly what was in the descriptor. |
| EXPECT_EQ(desc.type, set.GetType()); |
| EXPECT_EQ(76u, set.GetCount()); |
| } |
| |
| class OcclusionQueryValidationTest : public QuerySetValidationTest {}; |
| |
| // Test the occlusionQuerySet in RenderPassDescriptor |
| TEST_F(OcclusionQueryValidationTest, InvalidOcclusionQuerySet) { |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2); |
| PlaceholderRenderPass renderPass(device); |
| |
| // Success |
| { |
| renderPass.occlusionQuerySet = occlusionQuerySet; |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.BeginOcclusionQuery(0); |
| pass.EndOcclusionQuery(); |
| pass.BeginOcclusionQuery(1); |
| pass.EndOcclusionQuery(); |
| pass.End(); |
| encoder.Finish(); |
| } |
| |
| // Fail to begin occlusion query if the occlusionQuerySet is not set in RenderPassDescriptor |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| PlaceholderRenderPass renderPassWithoutOcclusion(device); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassWithoutOcclusion); |
| pass.BeginOcclusionQuery(0); |
| pass.EndOcclusionQuery(); |
| pass.End(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to begin render pass if the occlusionQuerySet is created from other device |
| { |
| wgpu::Device otherDevice = RequestDeviceSync(wgpu::DeviceDescriptor{}); |
| wgpu::QuerySet occlusionQuerySetOnOther = |
| CreateQuerySet(otherDevice, wgpu::QueryType::Occlusion, 2); |
| renderPass.occlusionQuerySet = occlusionQuerySetOnOther; |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.End(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| |
| // Clear this out so we don't hold a reference. The query set |
| // must be destroyed before the device local to this test case. |
| renderPass.occlusionQuerySet = wgpu::QuerySet(); |
| } |
| |
| // Fail to submit occlusion query with a destroyed query set |
| { |
| renderPass.occlusionQuerySet = occlusionQuerySet; |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.BeginOcclusionQuery(0); |
| pass.EndOcclusionQuery(); |
| pass.End(); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| wgpu::Queue queue = device.GetQueue(); |
| occlusionQuerySet.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| // Test query index of occlusion query |
| TEST_F(OcclusionQueryValidationTest, InvalidQueryIndex) { |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2); |
| PlaceholderRenderPass renderPass(device); |
| renderPass.occlusionQuerySet = occlusionQuerySet; |
| |
| // Fail to begin occlusion query if the query index exceeds the number of queries in query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.BeginOcclusionQuery(2); |
| pass.EndOcclusionQuery(); |
| pass.End(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Success to begin occlusion query with same query index twice on different render encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass0 = encoder.BeginRenderPass(&renderPass); |
| pass0.BeginOcclusionQuery(0); |
| pass0.EndOcclusionQuery(); |
| pass0.End(); |
| |
| wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPass); |
| pass1.BeginOcclusionQuery(0); |
| pass1.EndOcclusionQuery(); |
| pass1.End(); |
| encoder.Finish(); |
| } |
| |
| // Fail to begin occlusion query with same query index twice on a same render encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.BeginOcclusionQuery(0); |
| pass.EndOcclusionQuery(); |
| pass.BeginOcclusionQuery(0); |
| pass.EndOcclusionQuery(); |
| pass.End(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| } |
| |
| // Test the correspondence between BeginOcclusionQuery and EndOcclusionQuery |
| TEST_F(OcclusionQueryValidationTest, InvalidBeginAndEnd) { |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2); |
| PlaceholderRenderPass renderPass(device); |
| renderPass.occlusionQuerySet = occlusionQuerySet; |
| |
| // Fail to begin an occlusion query without corresponding end operation |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.BeginOcclusionQuery(0); |
| pass.BeginOcclusionQuery(1); |
| pass.EndOcclusionQuery(); |
| pass.End(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to end occlusion query twice in a row even the begin occlusion query twice |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.BeginOcclusionQuery(0); |
| pass.BeginOcclusionQuery(1); |
| pass.EndOcclusionQuery(); |
| pass.EndOcclusionQuery(); |
| pass.End(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to end occlusion query without begin operation |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.EndOcclusionQuery(); |
| pass.End(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| } |
| |
| class TimestampQueryValidationTest : public QuerySetValidationTest { |
| protected: |
| WGPUDevice CreateTestDevice(native::Adapter dawnAdapter, |
| wgpu::DeviceDescriptor descriptor) override { |
| wgpu::FeatureName requiredFeatures[1] = {wgpu::FeatureName::TimestampQuery}; |
| descriptor.requiredFeatures = requiredFeatures; |
| descriptor.requiredFeaturesCount = 1; |
| |
| return dawnAdapter.CreateDevice(&descriptor); |
| } |
| |
| void EncodeRenderPassWithTimestampWrites( |
| wgpu::CommandEncoder encoder, |
| const std::vector<wgpu::RenderPassTimestampWrite>& timestampWrites) { |
| PlaceholderRenderPass renderPass(device); |
| renderPass.timestampWriteCount = timestampWrites.size(); |
| renderPass.timestampWrites = timestampWrites.data(); |
| |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.End(); |
| } |
| |
| void EncodeComputePassWithTimestampWrites( |
| wgpu::CommandEncoder encoder, |
| const std::vector<wgpu::ComputePassTimestampWrite>& timestampWrites) { |
| wgpu::ComputePassDescriptor descriptor; |
| descriptor.timestampWriteCount = timestampWrites.size(); |
| descriptor.timestampWrites = timestampWrites.data(); |
| |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(&descriptor); |
| pass.End(); |
| } |
| }; |
| |
| // Test creating query set with only the timestamp feature enabled. |
| TEST_F(TimestampQueryValidationTest, Creation) { |
| // Creating a query set for occlusion queries succeeds. |
| CreateQuerySet(device, wgpu::QueryType::Occlusion, 1); |
| |
| // Creating a query set for pipeline statistics queries fails. |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| |
| // Creating a query set for timestamp queries succeeds. |
| CreateQuerySet(device, wgpu::QueryType::Timestamp, 1); |
| |
| // Fail to create with pipeline statistics for Timestamp query |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Timestamp, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| } |
| |
| // Test creating query set with unnecessary pipeline statistics for timestamp queries |
| TEST_F(TimestampQueryValidationTest, UnnecessaryPipelineStatistics) { |
| // Fail to create with pipeline statistics for Occlusion query |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Timestamp, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| } |
| |
| // Test query set with type of timestamp is set to the occlusionQuerySet of RenderPassDescriptor. |
| TEST_F(TimestampQueryValidationTest, SetOcclusionQueryWithTimestampQuerySet) { |
| // Fail to begin render pass if the type of occlusionQuerySet is not Occlusion |
| wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 1); |
| PlaceholderRenderPass renderPass(device); |
| renderPass.occlusionQuerySet = querySet; |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.BeginRenderPass(&renderPass); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Test timestampWrites in compute pass descriptor |
| TEST_F(TimestampQueryValidationTest, TimestampWritesOnComputePass) { |
| wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 2); |
| |
| // Success |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeComputePassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::ComputePassTimestampLocation::Beginning}, |
| {querySet, 1, wgpu::ComputePassTimestampLocation::End}}); |
| encoder.Finish(); |
| } |
| |
| // Fail to write timestamps to other type of query set |
| { |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 1); |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeComputePassWithTimestampWrites( |
| encoder, {{occlusionQuerySet, 0, wgpu::ComputePassTimestampLocation::Beginning}}); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamps to a query set created from another device |
| { |
| wgpu::Device otherDevice = RequestDeviceSync(wgpu::DeviceDescriptor{}); |
| wgpu::QuerySet querySetFromOtherDevice = |
| CreateQuerySet(otherDevice, wgpu::QueryType::Timestamp, 2); |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeComputePassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::ComputePassTimestampLocation::Beginning}, |
| {querySetFromOtherDevice, 1, wgpu::ComputePassTimestampLocation::End}}); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamps to the query index which exceeds the number of queries in query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeComputePassWithTimestampWrites( |
| encoder, {{querySet, 2, wgpu::ComputePassTimestampLocation::Beginning}}); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamps to the same query index twice on same compute pass |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeComputePassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::ComputePassTimestampLocation::Beginning}, |
| {querySet, 0, wgpu::ComputePassTimestampLocation::End}}); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Success to write timestamps at same location of different compute pass |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeComputePassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::ComputePassTimestampLocation::Beginning}}); |
| EncodeComputePassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::ComputePassTimestampLocation::Beginning}}); |
| encoder.Finish(); |
| } |
| |
| // Fail to write timestamps at same location of a compute pass |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeComputePassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::ComputePassTimestampLocation::Beginning}, |
| {querySet, 1, wgpu::ComputePassTimestampLocation::Beginning}}); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamps at invalid location of compute pass |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeComputePassWithTimestampWrites( |
| encoder, {{querySet, 0, static_cast<wgpu::ComputePassTimestampLocation>(0xFFFFFFFF)}}); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamps to a destroyed query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeComputePassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::ComputePassTimestampLocation::Beginning}, |
| {querySet, 1, wgpu::ComputePassTimestampLocation::End}}); |
| |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| wgpu::Queue queue = device.GetQueue(); |
| querySet.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| // Test timestampWrites in render pass descriptor |
| TEST_F(TimestampQueryValidationTest, TimestampWritesOnRenderPass) { |
| wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 2); |
| |
| // Success |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeRenderPassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::RenderPassTimestampLocation::Beginning}, |
| {querySet, 1, wgpu::RenderPassTimestampLocation::End}}); |
| encoder.Finish(); |
| } |
| |
| // Fail to write timestamps to other type of query set |
| { |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 1); |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeRenderPassWithTimestampWrites( |
| encoder, {{occlusionQuerySet, 0, wgpu::RenderPassTimestampLocation::Beginning}}); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamps to a query set created from another device |
| { |
| wgpu::Device otherDevice = RequestDeviceSync(wgpu::DeviceDescriptor{}); |
| wgpu::QuerySet querySetFromOtherDevice = |
| CreateQuerySet(otherDevice, wgpu::QueryType::Timestamp, 2); |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeRenderPassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::RenderPassTimestampLocation::Beginning}, |
| {querySetFromOtherDevice, 1, wgpu::RenderPassTimestampLocation::End}}); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamps to the query index which exceeds the number of queries in query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeRenderPassWithTimestampWrites( |
| encoder, {{querySet, 2, wgpu::RenderPassTimestampLocation::Beginning}}); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Success to write timestamps to the same query index and location twice on different render |
| // pass |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeRenderPassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::RenderPassTimestampLocation::Beginning}, |
| {querySet, 1, wgpu::RenderPassTimestampLocation::End}}); |
| // Encodee other render pass |
| EncodeRenderPassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::RenderPassTimestampLocation::Beginning}, |
| {querySet, 1, wgpu::RenderPassTimestampLocation::End}}); |
| encoder.Finish(); |
| } |
| |
| // Fail to write timestamps to the same query index twice on same render pass |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeRenderPassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::RenderPassTimestampLocation::Beginning}, |
| {querySet, 0, wgpu::RenderPassTimestampLocation::End}}); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamps at same location of a render pass |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeRenderPassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::RenderPassTimestampLocation::Beginning}, |
| {querySet, 1, wgpu::RenderPassTimestampLocation::Beginning}}); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamps at invalid location of render pass |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeRenderPassWithTimestampWrites( |
| encoder, {{querySet, 0, static_cast<wgpu::RenderPassTimestampLocation>(0xFFFFFFFF)}}); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamps to a destroyed query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| EncodeRenderPassWithTimestampWrites( |
| encoder, {{querySet, 0, wgpu::RenderPassTimestampLocation::Beginning}, |
| {querySet, 1, wgpu::RenderPassTimestampLocation::End}}); |
| |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| wgpu::Queue queue = device.GetQueue(); |
| querySet.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| // Test write timestamp on command encoder |
| TEST_F(TimestampQueryValidationTest, WriteTimestampOnCommandEncoder) { |
| wgpu::QuerySet timestampQuerySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 2); |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2); |
| |
| // Success on command encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.WriteTimestamp(timestampQuerySet, 0); |
| encoder.Finish(); |
| } |
| |
| // Fail to write timestamp to the index which exceeds the number of queries in query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.WriteTimestamp(timestampQuerySet, 2); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to submit timestamp query with a destroyed query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.WriteTimestamp(timestampQuerySet, 0); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| timestampQuerySet.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| class TimestampQueryInsidePassesValidationTest : public QuerySetValidationTest { |
| protected: |
| WGPUDevice CreateTestDevice(native::Adapter dawnAdapter, |
| wgpu::DeviceDescriptor descriptor) override { |
| // The timestamp query feature must be supported if the timestamp query inside passes |
| // feature is supported. Enable timestamp query for validating queries overwrite inside and |
| // outside of the passes. |
| wgpu::FeatureName requiredFeatures[2] = {wgpu::FeatureName::TimestampQuery, |
| wgpu::FeatureName::TimestampQueryInsidePasses}; |
| descriptor.requiredFeatures = requiredFeatures; |
| descriptor.requiredFeaturesCount = 2; |
| |
| return dawnAdapter.CreateDevice(&descriptor); |
| } |
| }; |
| |
| // Test write timestamp on compute pass encoder |
| TEST_F(TimestampQueryInsidePassesValidationTest, WriteTimestampOnComputePassEncoder) { |
| wgpu::QuerySet timestampQuerySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 2); |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2); |
| |
| // Success on compute pass encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.End(); |
| encoder.Finish(); |
| } |
| |
| // Not allow to write timestamp to the query set with other query type |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.WriteTimestamp(occlusionQuerySet, 0); |
| pass.End(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamp to the index which exceeds the number of queries in query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.WriteTimestamp(timestampQuerySet, 2); |
| pass.End(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to submit timestamp query with a destroyed query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.End(); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| timestampQuerySet.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| // Test write timestamp on render pass encoder |
| TEST_F(TimestampQueryInsidePassesValidationTest, WriteTimestampOnRenderPassEncoder) { |
| PlaceholderRenderPass renderPass(device); |
| |
| wgpu::QuerySet timestampQuerySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 2); |
| wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2); |
| |
| // Success on render pass encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.End(); |
| encoder.Finish(); |
| } |
| |
| // Not allow to write timestamp to the query set with other query type |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.WriteTimestamp(occlusionQuerySet, 0); |
| pass.End(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to write timestamp to the index which exceeds the number of queries in query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.WriteTimestamp(timestampQuerySet, 2); |
| pass.End(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Success to write timestamp to the same query index twice on command encoder and render |
| // encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.WriteTimestamp(timestampQuerySet, 0); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.End(); |
| encoder.Finish(); |
| } |
| |
| // Success to write timestamp to the same query index twice on different render encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass0 = encoder.BeginRenderPass(&renderPass); |
| pass0.WriteTimestamp(timestampQuerySet, 0); |
| pass0.End(); |
| wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPass); |
| pass1.WriteTimestamp(timestampQuerySet, 0); |
| pass1.End(); |
| encoder.Finish(); |
| } |
| |
| // Fail to write timestamp to the same query index twice on same render encoder |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.End(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to submit timestamp query with a destroyed query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.WriteTimestamp(timestampQuerySet, 0); |
| pass.End(); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| timestampQuerySet.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| class PipelineStatisticsQueryValidationTest : public QuerySetValidationTest { |
| protected: |
| WGPUDevice CreateTestDevice(native::Adapter dawnAdapter, |
| wgpu::DeviceDescriptor descriptor) override { |
| // Create a device with pipeline statistic query feature required. Note that Pipeline |
| // statistic query is an unsafe API, while AllowUnsafeApis instance toggle is enabled |
| // when ValidationTest creating testing instance, so we can test it. |
| wgpu::FeatureName requiredFeatures[1] = {wgpu::FeatureName::PipelineStatisticsQuery}; |
| descriptor.requiredFeatures = requiredFeatures; |
| descriptor.requiredFeaturesCount = 1; |
| |
| return dawnAdapter.CreateDevice(&descriptor); |
| } |
| }; |
| |
| // Test creating query set with only the pipeline statistics feature enabled. |
| TEST_F(PipelineStatisticsQueryValidationTest, Creation) { |
| // Creating a query set for occlusion queries succeeds. |
| CreateQuerySet(device, wgpu::QueryType::Occlusion, 1); |
| |
| // Creating a query set for timestamp queries fails. |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Timestamp, 1)); |
| |
| // Creating a query set for pipeline statistics queries succeeds. |
| CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations}); |
| } |
| |
| // Test creating query set with invalid pipeline statistics |
| TEST_F(PipelineStatisticsQueryValidationTest, InvalidPipelineStatistics) { |
| // Success to create with all pipeline statistics names which are not in the same order as |
| // defined in webgpu header file |
| { |
| CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::ClipperInvocations, |
| wgpu::PipelineStatisticName::ClipperPrimitivesOut, |
| wgpu::PipelineStatisticName::ComputeShaderInvocations, |
| wgpu::PipelineStatisticName::FragmentShaderInvocations, |
| wgpu::PipelineStatisticName::VertexShaderInvocations}); |
| } |
| |
| // Fail to create with empty pipeline statistics |
| { ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, {})); } |
| |
| // Fail to create with invalid pipeline statistics |
| { |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {static_cast<wgpu::PipelineStatisticName>(0xFFFFFFFF)})); |
| } |
| |
| // Fail to create with duplicate pipeline statistics |
| { |
| ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations, |
| wgpu::PipelineStatisticName::VertexShaderInvocations})); |
| } |
| } |
| |
| // Test query set with type of pipeline statistics is set to the occlusionQuerySet of |
| // RenderPassDescriptor. |
| TEST_F(PipelineStatisticsQueryValidationTest, BeginRenderPassWithPipelineStatisticsQuerySet) { |
| // Fail to begin render pass if the type of occlusionQuerySet is not Occlusion |
| wgpu::QuerySet querySet = |
| CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, |
| {wgpu::PipelineStatisticName::VertexShaderInvocations}); |
| PlaceholderRenderPass renderPass(device); |
| renderPass.occlusionQuerySet = querySet; |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.BeginRenderPass(&renderPass); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| class ResolveQuerySetValidationTest : public QuerySetValidationTest { |
| protected: |
| wgpu::Buffer CreateBuffer(wgpu::Device cDevice, uint64_t size, wgpu::BufferUsage usage) { |
| wgpu::BufferDescriptor descriptor; |
| descriptor.size = size; |
| descriptor.usage = usage; |
| |
| return cDevice.CreateBuffer(&descriptor); |
| } |
| }; |
| |
| // Test resolve query set with invalid query set, first query and query count |
| TEST_F(ResolveQuerySetValidationTest, ResolveInvalidQuerySetAndIndexCount) { |
| constexpr uint32_t kQueryCount = 4; |
| |
| wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, kQueryCount); |
| wgpu::Buffer destination = |
| CreateBuffer(device, kQueryCount * sizeof(uint64_t), wgpu::BufferUsage::QueryResolve); |
| |
| // Success |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| queue.Submit(1, &commands); |
| } |
| |
| // Fail to resolve query set if first query out of range |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, kQueryCount, 0, destination, 0); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve query set if the sum of first query and query count is larger than queries |
| // number in the query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 1, kQueryCount, destination, 0); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve a destroyed query set |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| querySet.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| // Test resolve query set with invalid query set, first query and query count |
| TEST_F(ResolveQuerySetValidationTest, ResolveToInvalidBufferAndOffset) { |
| constexpr uint32_t kQueryCount = 4; |
| constexpr uint64_t kBufferSize = |
| (kQueryCount - 1) * sizeof(uint64_t) + kQueryResolveAlignment /*destinationOffset*/; |
| |
| wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, kQueryCount); |
| wgpu::Buffer destination = CreateBuffer(device, kBufferSize, wgpu::BufferUsage::QueryResolve); |
| |
| // Success |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 1, kQueryCount - 1, destination, kQueryResolveAlignment); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| queue.Submit(1, &commands); |
| } |
| |
| // Fail to resolve query set to a buffer created from another device |
| { |
| wgpu::Device otherDevice = RequestDeviceSync(wgpu::DeviceDescriptor{}); |
| wgpu::Buffer bufferOnOther = |
| CreateBuffer(otherDevice, kBufferSize, wgpu::BufferUsage::QueryResolve); |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, bufferOnOther, 0); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve query set to a buffer if offset is not a multiple of 256 bytes |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, kQueryResolveAlignment / 2); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve query set to a buffer if the data size overflow the buffer |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, kQueryResolveAlignment); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve query set to a buffer if the offset is past the end of the buffer |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, 1, destination, kBufferSize); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve query set to a buffer does not have the usage of QueryResolve |
| { |
| wgpu::Buffer dstBuffer = CreateBuffer(device, kBufferSize, wgpu::BufferUsage::CopyDst); |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, dstBuffer, 0); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Fail to resolve query set to a destroyed buffer. |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0); |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| |
| wgpu::Queue queue = device.GetQueue(); |
| destination.Destroy(); |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| } |
| |
| } // anonymous namespace |
| } // namespace dawn |