blob: 26d1048ff84d94e2c3c0d8b49e7dfabeba8b608d [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void pow_a8f6b2() {
float4 res = float4(1.0f);
}
fragment void fragment_main() {
pow_a8f6b2();
return;
}
kernel void compute_main() {
pow_a8f6b2();
return;
}
struct VertexOutput {
float4 pos;
};
struct tint_symbol {
float4 pos [[position]];
};
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
pow_a8f6b2();
return out;
}
vertex tint_symbol vertex_main() {
VertexOutput const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.pos = inner_result.pos;
return wrapper_result;
}