blob: 6c75698378b1fa818ab8cd0c8fdbfbcd2a12103d [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
uint tint_clamp(uint e, uint low, uint high) {
return min(max(e, low), high);
}
uint clamp_a2de25() {
uint arg_0 = 1u;
uint arg_1 = 1u;
uint arg_2 = 1u;
uint res = tint_clamp(arg_0, arg_1, arg_2);
return res;
}
fragment void fragment_main(device uint* tint_symbol_1 [[buffer(0)]]) {
*(tint_symbol_1) = clamp_a2de25();
return;
}
kernel void compute_main(device uint* tint_symbol_2 [[buffer(0)]]) {
*(tint_symbol_2) = clamp_a2de25();
return;
}
struct VertexOutput {
float4 pos;
uint prevent_dce;
};
struct tint_symbol {
uint prevent_dce [[user(locn0)]] [[flat]];
float4 pos [[position]];
};
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = clamp_a2de25();
return out;
}
vertex tint_symbol vertex_main() {
VertexOutput const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}