blob: d5218aaa9f71fa9f60a01d55910a275f3af548bd [file] [log] [blame]
uint4 tint_first_trailing_bit(uint4 v) {
uint4 x = uint4(v);
uint4 b16 = (bool4((x & (65535u).xxxx)) ? (0u).xxxx : (16u).xxxx);
x = (x >> b16);
uint4 b8 = (bool4((x & (255u).xxxx)) ? (0u).xxxx : (8u).xxxx);
x = (x >> b8);
uint4 b4 = (bool4((x & (15u).xxxx)) ? (0u).xxxx : (4u).xxxx);
x = (x >> b4);
uint4 b2 = (bool4((x & (3u).xxxx)) ? (0u).xxxx : (2u).xxxx);
x = (x >> b2);
uint4 b1 = (bool4((x & (1u).xxxx)) ? (0u).xxxx : (1u).xxxx);
uint4 is_zero = ((x == (0u).xxxx) ? (4294967295u).xxxx : (0u).xxxx);
return uint4((((((b16 | b8) | b4) | b2) | b1) | is_zero));
}
RWByteAddressBuffer prevent_dce : register(u0);
uint4 firstTrailingBit_110f2c() {
uint4 arg_0 = (1u).xxxx;
uint4 res = tint_first_trailing_bit(arg_0);
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, asuint(firstTrailingBit_110f2c()));
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, asuint(firstTrailingBit_110f2c()));
return;
}
struct VertexOutput {
float4 pos;
uint4 prevent_dce;
};
struct tint_symbol_1 {
nointerpolation uint4 prevent_dce : TEXCOORD0;
float4 pos : SV_Position;
};
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = firstTrailingBit_110f2c();
return tint_symbol;
}
tint_symbol_1 vertex_main() {
VertexOutput inner_result = vertex_main_inner();
tint_symbol_1 wrapper_result = (tint_symbol_1)0;
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}