)]}'
{
  "commit": "3607cb84656226dc195a1db14b67078fcab7d3ff",
  "tree": "dcd60a49d77cd7e49c671b68260962d561a9bde4",
  "parents": [
    "9ebba367e8700baf6bd9b0e7a38cce1362b64f2f"
  ],
  "author": {
    "name": "Jiawei Shao",
    "email": "jiawei.shao@intel.com",
    "time": "Fri May 20 08:33:00 2022 +0000"
  },
  "committer": {
    "name": "Dawn LUCI CQ",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Fri May 20 08:33:00 2022 +0000"
  },
  "message": "D3D12: Reference all signatures when destroying pipeline layout\n\nThis patch implements PipelineLayoutD3D12::DestroyImpl() where we\ncall ReferenceUntilUnused() to all the root and command signatures\nso that they won\u0027t be destroyed when they are referenced by GPU\noperations in-flight on command queue.\n\nBUG\u003ddawn:1422\nTEST\u003ddawn_end2end_tests\n\nChange-Id: I54df7b53645c9beaaa2e7b74aef54e0f6d37c440\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90940\nReviewed-by: Austin Eng \u003cenga@chromium.org\u003e\nReviewed-by: Corentin Wallez \u003ccwallez@chromium.org\u003e\nCommit-Queue: Jiawei Shao \u003cjiawei.shao@intel.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "b710069a635833c9b2b38ad208f95c7e28372820",
      "old_mode": 33188,
      "old_path": "src/dawn/native/d3d12/PipelineLayoutD3D12.cpp",
      "new_id": "91505c1c6ec566a4d30c43b7343d03489960107e",
      "new_mode": 33188,
      "new_path": "src/dawn/native/d3d12/PipelineLayoutD3D12.cpp"
    },
    {
      "type": "modify",
      "old_id": "69d9095b090be44fbf92b1584314b784989cc494",
      "old_mode": 33188,
      "old_path": "src/dawn/native/d3d12/PipelineLayoutD3D12.h",
      "new_id": "5e5360e64b7612b7306a095d1d8569d91aceb095",
      "new_mode": 33188,
      "new_path": "src/dawn/native/d3d12/PipelineLayoutD3D12.h"
    }
  ]
}
