blob: 2c306c16196ed9460ebf6de679595fb1c6c39a98 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_cube_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_bc7477() -> vec4<f32> {
var res : vec4<f32> = textureSample(arg_0, arg_1, vec3<f32>(1.0f), 1u);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureSample_bc7477();
}