blob: d3b348e65335bb7a27d4d5a9256a4da07da83f8a [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_storage_3d<rg16snorm, read_write>;
fn textureLoad_4cf27d() -> vec4<f32> {
var res : vec4<f32> = textureLoad(arg_0, vec3<i32>(1i));
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_4cf27d();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_4cf27d();
}