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// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <gtest/gtest.h>
#include "dawn_native/Error.h"
#include "dawn_native/ErrorData.h"
using namespace dawn_native;
namespace {
int dummySuccess = 0xbeef;
const char* dummyErrorMessage = "I am an error message :3";
// Check returning a success MaybeError with {};
TEST(ErrorTests, Error_Success) {
auto ReturnSuccess = []() -> MaybeError { return {}; };
MaybeError result = ReturnSuccess();
ASSERT_TRUE(result.IsSuccess());
}
// Check returning an error MaybeError with "return DAWN_VALIDATION_ERROR"
TEST(ErrorTests, Error_Error) {
auto ReturnError = []() -> MaybeError { return DAWN_VALIDATION_ERROR(dummyErrorMessage); };
MaybeError result = ReturnError();
ASSERT_TRUE(result.IsError());
std::unique_ptr<ErrorData> errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
}
// Check returning a success ResultOrError with an implicit conversion
TEST(ErrorTests, ResultOrError_Success) {
auto ReturnSuccess = []() -> ResultOrError<int*> { return &dummySuccess; };
ResultOrError<int*> result = ReturnSuccess();
ASSERT_TRUE(result.IsSuccess());
ASSERT_EQ(result.AcquireSuccess(), &dummySuccess);
}
// Check returning an error ResultOrError with "return DAWN_VALIDATION_ERROR"
TEST(ErrorTests, ResultOrError_Error) {
auto ReturnError = []() -> ResultOrError<int*> {
return DAWN_VALIDATION_ERROR(dummyErrorMessage);
};
ResultOrError<int*> result = ReturnError();
ASSERT_TRUE(result.IsError());
std::unique_ptr<ErrorData> errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
}
// Check DAWN_TRY handles successes correctly.
TEST(ErrorTests, TRY_Success) {
auto ReturnSuccess = []() -> MaybeError { return {}; };
// We need to check that DAWN_TRY doesn't return on successes
bool tryReturned = true;
auto Try = [ReturnSuccess, &tryReturned]() -> MaybeError {
DAWN_TRY(ReturnSuccess());
tryReturned = false;
return {};
};
MaybeError result = Try();
ASSERT_TRUE(result.IsSuccess());
ASSERT_FALSE(tryReturned);
}
// Check DAWN_TRY handles errors correctly.
TEST(ErrorTests, TRY_Error) {
auto ReturnError = []() -> MaybeError { return DAWN_VALIDATION_ERROR(dummyErrorMessage); };
auto Try = [ReturnError]() -> MaybeError {
DAWN_TRY(ReturnError());
// DAWN_TRY should return before this point
EXPECT_FALSE(true);
return {};
};
MaybeError result = Try();
ASSERT_TRUE(result.IsError());
std::unique_ptr<ErrorData> errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
}
// Check DAWN_TRY adds to the backtrace.
TEST(ErrorTests, TRY_AddsToBacktrace) {
auto ReturnError = []() -> MaybeError { return DAWN_VALIDATION_ERROR(dummyErrorMessage); };
auto SingleTry = [ReturnError]() -> MaybeError {
DAWN_TRY(ReturnError());
return {};
};
auto DoubleTry = [SingleTry]() -> MaybeError {
DAWN_TRY(SingleTry());
return {};
};
MaybeError singleResult = SingleTry();
ASSERT_TRUE(singleResult.IsError());
MaybeError doubleResult = DoubleTry();
ASSERT_TRUE(doubleResult.IsError());
std::unique_ptr<ErrorData> singleData = singleResult.AcquireError();
std::unique_ptr<ErrorData> doubleData = doubleResult.AcquireError();
ASSERT_EQ(singleData->GetBacktrace().size() + 1, doubleData->GetBacktrace().size());
}
// Check DAWN_TRY_ASSIGN handles successes correctly.
TEST(ErrorTests, TRY_RESULT_Success) {
auto ReturnSuccess = []() -> ResultOrError<int*> { return &dummySuccess; };
// We need to check that DAWN_TRY doesn't return on successes
bool tryReturned = true;
auto Try = [ReturnSuccess, &tryReturned]() -> ResultOrError<int*> {
int* result = nullptr;
DAWN_TRY_ASSIGN(result, ReturnSuccess());
tryReturned = false;
EXPECT_EQ(result, &dummySuccess);
return result;
};
ResultOrError<int*> result = Try();
ASSERT_TRUE(result.IsSuccess());
ASSERT_FALSE(tryReturned);
ASSERT_EQ(result.AcquireSuccess(), &dummySuccess);
}
// Check DAWN_TRY_ASSIGN handles errors correctly.
TEST(ErrorTests, TRY_RESULT_Error) {
auto ReturnError = []() -> ResultOrError<int*> {
return DAWN_VALIDATION_ERROR(dummyErrorMessage);
};
auto Try = [ReturnError]() -> ResultOrError<int*> {
int* result = nullptr;
DAWN_TRY_ASSIGN(result, ReturnError());
DAWN_UNUSED(result);
// DAWN_TRY should return before this point
EXPECT_FALSE(true);
return &dummySuccess;
};
ResultOrError<int*> result = Try();
ASSERT_TRUE(result.IsError());
std::unique_ptr<ErrorData> errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
}
// Check DAWN_TRY_ASSIGN adds to the backtrace.
TEST(ErrorTests, TRY_RESULT_AddsToBacktrace) {
auto ReturnError = []() -> ResultOrError<int*> {
return DAWN_VALIDATION_ERROR(dummyErrorMessage);
};
auto SingleTry = [ReturnError]() -> ResultOrError<int*> {
DAWN_TRY(ReturnError());
return &dummySuccess;
};
auto DoubleTry = [SingleTry]() -> ResultOrError<int*> {
DAWN_TRY(SingleTry());
return &dummySuccess;
};
ResultOrError<int*> singleResult = SingleTry();
ASSERT_TRUE(singleResult.IsError());
ResultOrError<int*> doubleResult = DoubleTry();
ASSERT_TRUE(doubleResult.IsError());
std::unique_ptr<ErrorData> singleData = singleResult.AcquireError();
std::unique_ptr<ErrorData> doubleData = doubleResult.AcquireError();
ASSERT_EQ(singleData->GetBacktrace().size() + 1, doubleData->GetBacktrace().size());
}
// Check a ResultOrError can be DAWN_TRY_ASSIGNED in a function that returns an Error
TEST(ErrorTests, TRY_RESULT_ConversionToError) {
auto ReturnError = []() -> ResultOrError<int*> {
return DAWN_VALIDATION_ERROR(dummyErrorMessage);
};
auto Try = [ReturnError]() -> MaybeError {
int* result = nullptr;
DAWN_TRY_ASSIGN(result, ReturnError());
DAWN_UNUSED(result);
return {};
};
MaybeError result = Try();
ASSERT_TRUE(result.IsError());
std::unique_ptr<ErrorData> errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
}
// Check a ResultOrError can be DAWN_TRY_ASSIGNED in a function that returns an Error
// Version without Result<E*, T*>
TEST(ErrorTests, TRY_RESULT_ConversionToErrorNonPointer) {
auto ReturnError = []() -> ResultOrError<int> {
return DAWN_VALIDATION_ERROR(dummyErrorMessage);
};
auto Try = [ReturnError]() -> MaybeError {
int result = 0;
DAWN_TRY_ASSIGN(result, ReturnError());
DAWN_UNUSED(result);
return {};
};
MaybeError result = Try();
ASSERT_TRUE(result.IsError());
std::unique_ptr<ErrorData> errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
}
// Check DAWN_TRY_ASSIGN handles successes correctly.
TEST(ErrorTests, TRY_RESULT_CLEANUP_Success) {
auto ReturnSuccess = []() -> ResultOrError<int*> { return &dummySuccess; };
// We need to check that DAWN_TRY_ASSIGN_WITH_CLEANUP doesn't return on successes and the
// cleanup is not called.
bool tryReturned = true;
bool tryCleanup = false;
auto Try = [ReturnSuccess, &tryReturned, &tryCleanup]() -> ResultOrError<int*> {
int* result = nullptr;
DAWN_TRY_ASSIGN_WITH_CLEANUP(result, ReturnSuccess(), { tryCleanup = true; });
tryReturned = false;
EXPECT_EQ(result, &dummySuccess);
return result;
};
ResultOrError<int*> result = Try();
ASSERT_TRUE(result.IsSuccess());
ASSERT_FALSE(tryReturned);
ASSERT_FALSE(tryCleanup);
ASSERT_EQ(result.AcquireSuccess(), &dummySuccess);
}
// Check DAWN_TRY_ASSIGN handles cleanups.
TEST(ErrorTests, TRY_RESULT_CLEANUP_Cleanup) {
auto ReturnError = []() -> ResultOrError<int*> {
return DAWN_VALIDATION_ERROR(dummyErrorMessage);
};
// We need to check that DAWN_TRY_ASSIGN_WITH_CLEANUP calls cleanup when error.
bool tryCleanup = false;
auto Try = [ReturnError, &tryCleanup]() -> ResultOrError<int*> {
int* result = nullptr;
DAWN_TRY_ASSIGN_WITH_CLEANUP(result, ReturnError(), { tryCleanup = true; });
DAWN_UNUSED(result);
// DAWN_TRY_ASSIGN_WITH_CLEANUP should return before this point
EXPECT_FALSE(true);
return &dummySuccess;
};
ResultOrError<int*> result = Try();
ASSERT_TRUE(result.IsError());
std::unique_ptr<ErrorData> errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
ASSERT_TRUE(tryCleanup);
}
// Check DAWN_TRY_ASSIGN can override return value when needed.
TEST(ErrorTests, TRY_RESULT_CLEANUP_OverrideReturn) {
auto ReturnError = []() -> ResultOrError<int*> {
return DAWN_VALIDATION_ERROR(dummyErrorMessage);
};
auto Try = [ReturnError]() -> bool {
int* result = nullptr;
DAWN_TRY_ASSIGN_WITH_CLEANUP(result, ReturnError(), {}, true);
DAWN_UNUSED(result);
// DAWN_TRY_ASSIGN_WITH_CLEANUP should return before this point
EXPECT_FALSE(true);
return false;
};
bool result = Try();
ASSERT_TRUE(result);
}
// Check a MaybeError can be DAWN_TRIED in a function that returns an ResultOrError
// Check DAWN_TRY handles errors correctly.
TEST(ErrorTests, TRY_ConversionToErrorOrResult) {
auto ReturnError = []() -> MaybeError { return DAWN_VALIDATION_ERROR(dummyErrorMessage); };
auto Try = [ReturnError]() -> ResultOrError<int*> {
DAWN_TRY(ReturnError());
return &dummySuccess;
};
ResultOrError<int*> result = Try();
ASSERT_TRUE(result.IsError());
std::unique_ptr<ErrorData> errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
}
// Check a MaybeError can be DAWN_TRIED in a function that returns an ResultOrError
// Check DAWN_TRY handles errors correctly. Version without Result<E*, T*>
TEST(ErrorTests, TRY_ConversionToErrorOrResultNonPointer) {
auto ReturnError = []() -> MaybeError { return DAWN_VALIDATION_ERROR(dummyErrorMessage); };
auto Try = [ReturnError]() -> ResultOrError<int> {
DAWN_TRY(ReturnError());
return 42;
};
ResultOrError<int> result = Try();
ASSERT_TRUE(result.IsError());
std::unique_ptr<ErrorData> errorData = result.AcquireError();
ASSERT_EQ(errorData->GetMessage(), dummyErrorMessage);
}
} // anonymous namespace