)]}'
{
  "commit": "3d1154786f9a393e9b7ff91052ea8014fdc9ced0",
  "tree": "2df1dac17a94aa92b3eb657d773940a6848b0cdf",
  "parents": [
    "741e33c39488964a279c9993202a7492815dec8b"
  ],
  "author": {
    "name": "Kai Ninomiya",
    "email": "kainino1@gmail.com",
    "time": "Wed Aug 09 11:44:48 2017 -0700"
  },
  "committer": {
    "name": "GitHub",
    "email": "noreply@github.com",
    "time": "Wed Aug 09 11:44:48 2017 -0700"
  },
  "message": "glTFViewer: replace default texture with an untextured shader (#106)\n\nThis fixes the issue where the default texture wasn\u0027t uploading\r\ncorrectly (due to 3f47729, changes in row pitch validation) by just\r\nremoving the broken texture entirely.",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "2cdc07aa2d0233ac6e377ee07a7df66dde39fb8b",
      "old_mode": 33188,
      "old_path": "examples/glTFViewer/glTFViewer.cpp",
      "new_id": "1c31d3677226c5c17bb309030e9772cca7a3d02f",
      "new_mode": 33188,
      "new_path": "examples/glTFViewer/glTFViewer.cpp"
    }
  ]
}
