| float16_t tint_atanh(float16_t x) { |
| return (log(((float16_t(1.0h) + x) / (float16_t(1.0h) - x))) * float16_t(0.5h)); |
| RWByteAddressBuffer prevent_dce : register(u0); |
| float16_t atanh_d2d8cd() { |
| float16_t arg_0 = float16_t(0.5h); |
| float16_t res = tint_atanh(arg_0); |
| prevent_dce.Store<float16_t>(0u, atanh_d2d8cd()); |
| prevent_dce.Store<float16_t>(0u, atanh_d2d8cd()); |
| nointerpolation float16_t prevent_dce : TEXCOORD0; |
| float4 pos : SV_Position; |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = atanh_d2d8cd(); |
| tint_symbol_1 vertex_main() { |
| VertexOutput inner_result = vertex_main_inner(); |
| tint_symbol_1 wrapper_result = (tint_symbol_1)0; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.prevent_dce = inner_result.prevent_dce; |