blob: 56ca1b0a4d84b9377ac2888ebafbb03cf001cde9 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture3D<float4> arg_0 : register(u0, space1);
uint3 textureDimensions_4b26ef() {
uint3 v = (0u).xxx;
arg_0.GetDimensions(v.x, v.y, v.z);
uint3 res = v;
return res;
}
void fragment_main() {
prevent_dce.Store3(0u, textureDimensions_4b26ef());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store3(0u, textureDimensions_4b26ef());
}