| SKIP: FAILED |
| |
| static int x_GLF_global_loop_count = 0; |
| cbuffer cbuffer_x_7 : register(b0) { |
| uint4 x_7[3]; |
| }; |
| cbuffer cbuffer_x_10 : register(b1) { |
| uint4 x_10[4]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| float f = 0.0f; |
| int i = 0; |
| int i_1 = 0; |
| int i_2 = 0; |
| int i_3 = 0; |
| int i_4 = 0; |
| int i_5 = 0; |
| int i_6 = 0; |
| int i_7 = 0; |
| int i_8 = 0; |
| int i_9 = 0; |
| int i_10 = 0; |
| int i_11 = 0; |
| int i_12 = 0; |
| int i_13 = 0; |
| int i_14 = 0; |
| float sum = 0.0f; |
| int r = 0; |
| x_GLF_global_loop_count = 0; |
| f = asfloat(x_7[1].x); |
| i = asint(x_10[1].x); |
| while (true) { |
| if ((i < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_1 = asint(x_10[1].x); |
| while (true) { |
| if ((i_1 < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_2 = asint(x_10[1].x); |
| while (true) { |
| if ((i_2 < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_3 = asint(x_10[1].x); |
| while (true) { |
| if ((i_3 < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_4 = asint(x_10[1].x); |
| while (true) { |
| if ((i_4 < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_5 = asint(x_10[1].x); |
| while (true) { |
| if ((i_5 < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_6 = asint(x_10[1].x); |
| while (true) { |
| if ((i_6 < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_7 = asint(x_10[1].x); |
| while (true) { |
| if ((i_7 < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_8 = asint(x_10[1].x); |
| while (true) { |
| if ((i_8 < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_9 = asint(x_10[1].x); |
| while (true) { |
| if ((i_9 < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_10 = asint(x_10[1].x); |
| while (true) { |
| if ((i_10 < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_11 = asint(x_10[1].x); |
| while (true) { |
| if ((i_11 < asint(x_10[2].x))) { |
| } else { |
| break; |
| } |
| i_12 = asint(x_10[1].x); |
| while (true) { |
| if ((i_12 < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_13 = asint(x_10[1].x); |
| while (true) { |
| if ((i_13 < asint(x_10[0].x))) { |
| } else { |
| break; |
| } |
| i_14 = asint(x_10[1].x); |
| while (true) { |
| if ((i_14 < asint(x_10[2].x))) { |
| } else { |
| break; |
| } |
| while (true) { |
| x_GLF_global_loop_count = (x_GLF_global_loop_count + 1); |
| { |
| int x_225 = x_GLF_global_loop_count; |
| int x_227 = asint(x_10[3].x); |
| if (!((x_225 < (100 - x_227)))) { break; } |
| } |
| } |
| f = (f + asfloat(x_7[0].x)); |
| { |
| i_14 = (i_14 + 1); |
| } |
| } |
| { |
| i_13 = (i_13 + 1); |
| } |
| } |
| { |
| i_12 = (i_12 + 1); |
| } |
| } |
| { |
| i_11 = (i_11 + 1); |
| } |
| } |
| { |
| i_10 = (i_10 + 1); |
| } |
| } |
| { |
| i_9 = (i_9 + 1); |
| } |
| } |
| { |
| i_8 = (i_8 + 1); |
| } |
| } |
| { |
| i_7 = (i_7 + 1); |
| } |
| } |
| { |
| i_6 = (i_6 + 1); |
| } |
| } |
| { |
| i_5 = (i_5 + 1); |
| } |
| } |
| { |
| i_4 = (i_4 + 1); |
| } |
| } |
| { |
| i_3 = (i_3 + 1); |
| } |
| } |
| { |
| i_2 = (i_2 + 1); |
| } |
| } |
| { |
| i_1 = (i_1 + 1); |
| } |
| } |
| { |
| i = (i + 1); |
| } |
| } |
| sum = asfloat(x_7[1].x); |
| r = asint(x_10[1].x); |
| while (true) { |
| if ((x_GLF_global_loop_count < 100)) { |
| } else { |
| break; |
| } |
| x_GLF_global_loop_count = (x_GLF_global_loop_count + 1); |
| sum = (sum + f); |
| { |
| r = (r + 1); |
| } |
| } |
| if ((sum == asfloat(x_7[2].x))) { |
| x_GLF_color = float4(float(asint(x_10[0].x)), float(asint(x_10[1].x)), float(asint(x_10[1].x)), float(asint(x_10[0].x))); |
| } else { |
| x_GLF_color = float4((float(asint(x_10[1].x))).xxxx); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| main_out main_inner() { |
| main_1(); |
| main_out tint_symbol_1 = {x_GLF_color}; |
| return tint_symbol_1; |
| } |
| |
| tint_symbol main() { |
| main_out inner_result = main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |