blob: b5a2c6fc78a7d5bcaf9c8d12579e3cf1ba6edce8 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
uint2 textureDimensions_3baab5() {
uint3 v = (0u).xxx;
arg_0.GetDimensions(v[0u], v[1u], v[2u]);
uint2 res = v.xy;
return res;
}
void fragment_main() {
prevent_dce.Store2(0u, textureDimensions_3baab5());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store2(0u, textureDimensions_3baab5());
}