commit | 3d97384e1606bc2b459c1da032cf4c1af571fcd0 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu Jan 16 01:29:40 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Jan 16 01:29:40 2020 +0000 |
tree | 6fd8e8b930620d2b3f8faf9a702dcadd9c111250 | |
parent | 5a2dd744502cbd1616a4130ecdb6201c4b0eb08b [diff] |
D3D12: Simplify lazy clear of render pass attachments Bug: dawn:145 Change-Id: If4c83cdf4065acc9f68aa5d9a7e581e9f2e801a9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14982 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.