blob: 460260ea284f1d4eab2029babf1854788a97f406 [file] [log] [blame]
// Copyright 2024 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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////////////////////////////////////////////////////////////////////////////////
// File generated by 'tools/src/cmd/gen' using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// To regenerate run: './tools/run gen'
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// flags: --hlsl_shader_model 62
enable subgroups;
enable f16;
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f16>;
// fn subgroupShuffleXor(value: vec<4, f16>, mask: u32) -> vec<4, f16>
fn subgroupShuffleXor_2e033d() -> vec4<f16>{
var res: vec4<f16> = subgroupShuffleXor(vec4<f16>(1.h), 1u);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = subgroupShuffleXor_2e033d();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = subgroupShuffleXor_2e033d();
}