blob: 7da9683da3d30a58d4a5cd772546d6fc367cf2e4 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
uint textureNumLayers_520086() {
uint3 v = (0u).xxx;
arg_0.GetDimensions(v.x, v.y, v.z);
uint res = v.z;
return res;
}
void fragment_main() {
prevent_dce.Store(0u, textureNumLayers_520086());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store(0u, textureNumLayers_520086());
}