blob: 3a773b6708c790a50b721daea5d1d6a5caf34fb1 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture2d<int, access::read_write> tex;
};
void foo(tint_module_vars_struct tint_module_vars) {
{
uint2 tint_loop_idx = 0u;
int i = 0;
while(true) {
if (all((tint_loop_idx == uint2(4294967295u)))) {
break;
}
if ((i < 3)) {
} else {
break;
}
{
uint const tint_low_inc = (tint_loop_idx.x + 1u);
tint_loop_idx.x = tint_low_inc;
uint const tint_carry = uint((tint_low_inc == 0u));
tint_loop_idx.y = (tint_loop_idx.y + tint_carry);
tint_module_vars.tex.write(int4(0), uint2(int2(0)));
const_cast<texture2d<int, access::read_write>thread &>(tint_module_vars.tex).fence();
}
continue;
}
}
}