)]}'
{
  "commit": "452b3a616ee2b3be70ae1d5098e80e26e147a3ed",
  "tree": "8aaaf5a71423ba06eb7489208f9fec56c95dc114",
  "parents": [
    "76bd14592fed31068ef2b6b6abf1fb7b6367fd48"
  ],
  "author": {
    "name": "Le Hoang Quyen",
    "email": "lehoangquyen@chromium.org",
    "time": "Thu Jul 30 03:22:37 2026 -0700"
  },
  "committer": {
    "name": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Thu Jul 30 03:22:37 2026 -0700"
  },
  "message": "d3d11: Cache stencil view\n\nRefactor D3D11 stencil SRV creation and management to allow the SRV\nto be cached in TextureView::mD3d11SharedResourceView instead\nof re-creating it each time it is needed.\n\nBug: 505330398\nChange-Id: Ic44f61164fb0e0159bda9da826dfdbc281538de8\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/304396\nCommit-Queue: Quyen Le \u003clehoangquyen@google.com\u003e\nReviewed-by: Geoff Lang \u003cgeofflang@chromium.org\u003e\nReviewed-by: Quyen Le \u003clehoangquyen@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "b4795a6d6e8a3da79f694c65e6ff4216551c6266",
      "old_mode": 33188,
      "old_path": "src/dawn/native/d3d11/BindGroupTrackerD3D11.cpp",
      "new_id": "551962df339a1ea4d5d00ca48c2b43566646eea2",
      "new_mode": 33188,
      "new_path": "src/dawn/native/d3d11/BindGroupTrackerD3D11.cpp"
    },
    {
      "type": "modify",
      "old_id": "5eae0791ec65f44fc91037a40a461d8fda02f08f",
      "old_mode": 33188,
      "old_path": "src/dawn/native/d3d11/TextureD3D11.cpp",
      "new_id": "ebdade1aae5bb4ac03da2cb8e85a0ab5a5de0f74",
      "new_mode": 33188,
      "new_path": "src/dawn/native/d3d11/TextureD3D11.cpp"
    },
    {
      "type": "modify",
      "old_id": "d19e86773d40eca71bf79b3826de054828126d71",
      "old_mode": 33188,
      "old_path": "src/dawn/native/d3d11/TextureD3D11.h",
      "new_id": "d43964ec420e44215220d86c043a8fc511c0a985",
      "new_mode": 33188,
      "new_path": "src/dawn/native/d3d11/TextureD3D11.h"
    }
  ]
}
