| // Copyright 2018 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_ERROR_H_ |
| #define SRC_DAWN_NATIVE_ERROR_H_ |
| |
| #include <memory> |
| #include <string> |
| #include <utility> |
| |
| #include "dawn/common/Result.h" |
| #include "dawn/native/ErrorData.h" |
| #include "dawn/native/Toggles.h" |
| #include "dawn/native/webgpu_absl_format.h" |
| |
| namespace dawn::native { |
| |
| enum class InternalErrorType : uint32_t { |
| None = 0, |
| Validation = 1, |
| DeviceLost = 2, |
| Internal = 4, |
| OutOfMemory = 8 |
| }; |
| |
| // MaybeError and ResultOrError are meant to be used as return value for function that are not |
| // expected to, but might fail. The handling of error is potentially much slower than successes. |
| using MaybeError = Result<void, ErrorData>; |
| |
| template <typename T> |
| using ResultOrError = Result<T, ErrorData>; |
| |
| namespace detail { |
| |
| template <typename T> |
| struct UnwrapResultOrError { |
| using type = T; |
| }; |
| |
| template <typename T> |
| struct UnwrapResultOrError<ResultOrError<T>> { |
| using type = T; |
| }; |
| |
| template <typename T> |
| struct IsResultOrError { |
| static constexpr bool value = false; |
| }; |
| |
| template <typename T> |
| struct IsResultOrError<ResultOrError<T>> { |
| static constexpr bool value = true; |
| }; |
| |
| } // namespace detail |
| |
| // Returning a success is done like so: |
| // return {}; // for Error |
| // return SomethingOfTypeT; // for ResultOrError<T> |
| // |
| // Returning an error is done via: |
| // return DAWN_MAKE_ERROR(errorType, "My error message"); |
| // |
| // but shorthand version for specific error types are preferred: |
| // return DAWN_VALIDATION_ERROR("My error message with details %s", details); |
| // |
| // There are different types of errors that should be used for different purpose: |
| // |
| // - Validation: these are errors that show the user did something bad, which causes the |
| // whole call to be a no-op. It's most commonly found in the frontend but there can be some |
| // backend specific validation in non-conformant backends too. |
| // |
| // - Out of memory: creation of a Buffer or Texture failed because there isn't enough memory. |
| // This is similar to validation errors in that the call becomes a no-op and returns an |
| // error object, but is reported separated from validation to the user. |
| // |
| // - Device loss: the backend driver reported that the GPU has been lost, which means all |
| // previous commands magically disappeared and the only thing left to do is clean up. |
| // Note: Device loss should be used rarely and in most case you want to use Internal |
| // instead. |
| // |
| // - Internal: something happened that the backend didn't expect, and it doesn't know |
| // how to recover from that situation. This causes the device to be lost, but is separate |
| // from device loss, because the GPU execution is still happening so we need to clean up |
| // more gracefully. |
| // |
| // - Unimplemented: same as Internal except it puts "unimplemented" in the error message for |
| // more clarity. |
| |
| #define DAWN_MAKE_ERROR(TYPE, MESSAGE) \ |
| ::dawn::native::ErrorData::Create(TYPE, MESSAGE, __FILE__, __func__, __LINE__) |
| |
| #define DAWN_VALIDATION_ERROR(...) \ |
| DAWN_MAKE_ERROR(InternalErrorType::Validation, absl::StrFormat(__VA_ARGS__)) |
| |
| #define DAWN_INVALID_IF(EXPR, ...) \ |
| if (DAWN_UNLIKELY(EXPR)) { \ |
| return DAWN_MAKE_ERROR(InternalErrorType::Validation, absl::StrFormat(__VA_ARGS__)); \ |
| } \ |
| for (;;) \ |
| break |
| |
| // DAWN_DEVICE_LOST_ERROR means that there was a real unrecoverable native device lost error. |
| // We can't even do a graceful shutdown because the Device is gone. |
| #define DAWN_DEVICE_LOST_ERROR(MESSAGE) DAWN_MAKE_ERROR(InternalErrorType::DeviceLost, MESSAGE) |
| |
| // DAWN_INTERNAL_ERROR means Dawn hit an unexpected error in the backend and should try to |
| // gracefully shut down. |
| #define DAWN_INTERNAL_ERROR(MESSAGE) DAWN_MAKE_ERROR(InternalErrorType::Internal, MESSAGE) |
| |
| #define DAWN_FORMAT_INTERNAL_ERROR(...) \ |
| DAWN_MAKE_ERROR(InternalErrorType::Internal, absl::StrFormat(__VA_ARGS__)) |
| |
| #define DAWN_INTERNAL_ERROR_IF(EXPR, ...) \ |
| if (DAWN_UNLIKELY(EXPR)) { \ |
| return DAWN_MAKE_ERROR(InternalErrorType::Internal, absl::StrFormat(__VA_ARGS__)); \ |
| } \ |
| for (;;) \ |
| break |
| |
| #define DAWN_UNIMPLEMENTED_ERROR(MESSAGE) \ |
| DAWN_MAKE_ERROR(InternalErrorType::Internal, std::string("Unimplemented: ") + MESSAGE) |
| |
| // DAWN_OUT_OF_MEMORY_ERROR means we ran out of memory. It may be used as a signal internally in |
| // Dawn to free up unused resources. Or, it may bubble up to the application to signal an allocation |
| // was too large or they should free some existing resources. |
| #define DAWN_OUT_OF_MEMORY_ERROR(MESSAGE) DAWN_MAKE_ERROR(InternalErrorType::OutOfMemory, MESSAGE) |
| |
| #define DAWN_CONCAT1(x, y) x##y |
| #define DAWN_CONCAT2(x, y) DAWN_CONCAT1(x, y) |
| #define DAWN_LOCAL_VAR(name) DAWN_CONCAT2(DAWN_CONCAT2(_localVar, __LINE__), name) |
| |
| // Backtrace information adds a lot of binary size with the name of all the files and functions, |
| // plus additional calls to AppendBacktrace. Only add the backtrace in Debug so as to save binary |
| // size in release. Most backtrace information useful to developers is already added via |
| // DAWN_TRY_CONTEXT anyway. |
| #if defined(DAWN_ENABLE_ASSERTS) |
| #define DAWN_APPEND_ERROR_BACKTRACE(error) error->AppendBacktrace(__FILE__, __func__, __LINE__) |
| #else // defined(DAWN_ENABLE_ASSERTS) |
| #define DAWN_APPEND_ERROR_BACKTRACE(error) \ |
| for (;;) \ |
| break |
| #endif // defined(DAWN_ENABLE_ASSERTS) |
| |
| // When Errors aren't handled explicitly, calls to functions returning errors should be |
| // wrapped in an DAWN_TRY. It will return the error if any, otherwise keep executing |
| // the current function. |
| #define DAWN_TRY(EXPR) DAWN_TRY_WITH_CLEANUP(EXPR, {}) |
| |
| #define DAWN_TRY_CONTEXT(EXPR, ...) \ |
| DAWN_TRY_WITH_CLEANUP(EXPR, \ |
| { DAWN_LOCAL_VAR(Error)->AppendContext(absl::StrFormat(__VA_ARGS__)); }) |
| |
| #define DAWN_TRY_WITH_CLEANUP(EXPR, BODY) \ |
| { \ |
| auto DAWN_LOCAL_VAR(Result) = EXPR; \ |
| if (DAWN_UNLIKELY(DAWN_LOCAL_VAR(Result).IsError())) { \ |
| auto DAWN_LOCAL_VAR(Error) = DAWN_LOCAL_VAR(Result).AcquireError(); \ |
| {BODY} /* comment to force the formatter to insert a newline */ \ |
| DAWN_APPEND_ERROR_BACKTRACE(DAWN_LOCAL_VAR(Error)); \ |
| return {std::move(DAWN_LOCAL_VAR(Error))}; \ |
| } \ |
| } \ |
| for (;;) \ |
| break |
| |
| // DAWN_TRY_ASSIGN is the same as DAWN_TRY for ResultOrError and assigns the success value, if |
| // any, to VAR. |
| #define DAWN_TRY_ASSIGN(VAR, EXPR) DAWN_TRY_ASSIGN_WITH_CLEANUP(VAR, EXPR, {}) |
| #define DAWN_TRY_ASSIGN_CONTEXT(VAR, EXPR, ...) \ |
| DAWN_TRY_ASSIGN_WITH_CLEANUP( \ |
| VAR, EXPR, { DAWN_LOCAL_VAR(Error)->AppendContext(absl::StrFormat(__VA_ARGS__)); }) |
| |
| // Argument helpers are used to determine which macro implementations should be called when |
| // overloading with different number of variables. |
| #define DAWN_ERROR_UNIMPLEMENTED_MACRO_(...) DAWN_UNREACHABLE() |
| #define DAWN_ERROR_GET_5TH_ARG_HELPER_(_1, _2, _3, _4, NAME, ...) NAME |
| #define DAWN_ERROR_GET_5TH_ARG_(args) DAWN_ERROR_GET_5TH_ARG_HELPER_ args |
| |
| // DAWN_TRY_ASSIGN_WITH_CLEANUP is overloaded with 2 version so that users can override the |
| // return value of the macro when necessary. This is particularly useful if the function |
| // calling the macro may want to return void instead of the error, i.e. in a test where we may |
| // just want to assert and fail if the assign cannot go through. In both the cleanup and return |
| // clauses, users can use the `DAWN_LOCAL_VAR(Error)` variable to access the pointer to the |
| // acquired error. |
| // |
| // Example usages: |
| // 3 Argument Case: |
| // Result res; |
| // DAWN_TRY_ASSIGN_WITH_CLEANUP( |
| // res, GetResultOrErrorFunction(), { |
| // AddAdditionalErrorInformation(DAWN_LOCAL_VAR(Error).get()); |
| // }); |
| // |
| // 4 Argument Case: |
| // bool FunctionThatReturnsBool() { |
| // DAWN_TRY_ASSIGN_WITH_CLEANUP( |
| // res, GetResultOrErrorFunction(), { |
| // AddAdditionalErrorInformation(DAWN_LOCAL_VAR(Error).get()); |
| // }, |
| // false |
| // ); |
| // } |
| #define DAWN_TRY_ASSIGN_WITH_CLEANUP(...) \ |
| DAWN_ERROR_GET_5TH_ARG_((__VA_ARGS__, DAWN_TRY_ASSIGN_WITH_CLEANUP_IMPL_4_, \ |
| DAWN_TRY_ASSIGN_WITH_CLEANUP_IMPL_3_, \ |
| DAWN_ERROR_UNIMPLEMENTED_MACRO_)) \ |
| (__VA_ARGS__) |
| |
| #define DAWN_TRY_ASSIGN_WITH_CLEANUP_IMPL_3_(VAR, EXPR, BODY) \ |
| DAWN_TRY_ASSIGN_WITH_CLEANUP_IMPL_4_(VAR, EXPR, BODY, std::move(DAWN_LOCAL_VAR(Error))) |
| |
| #define DAWN_TRY_ASSIGN_WITH_CLEANUP_IMPL_4_(VAR, EXPR, BODY, RET) \ |
| { \ |
| auto DAWN_LOCAL_VAR(Result) = EXPR; \ |
| if (DAWN_UNLIKELY(DAWN_LOCAL_VAR(Result).IsError())) { \ |
| auto DAWN_LOCAL_VAR(Error) = DAWN_LOCAL_VAR(Result).AcquireError(); \ |
| {BODY} /* comment to force the formatter to insert a newline */ \ |
| DAWN_APPEND_ERROR_BACKTRACE(DAWN_LOCAL_VAR(Error)); \ |
| return (RET); \ |
| } \ |
| VAR = DAWN_LOCAL_VAR(Result).AcquireSuccess(); \ |
| } \ |
| for (;;) \ |
| break |
| |
| // Assert that errors are device loss so that we can continue with destruction |
| void IgnoreErrors(MaybeError maybeError); |
| |
| wgpu::ErrorType ToWGPUErrorType(InternalErrorType type); |
| InternalErrorType FromWGPUErrorType(wgpu::ErrorType type); |
| |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString | |
| absl::FormatConversionCharSet::kIntegral> |
| AbslFormatConvert(InternalErrorType value, |
| const absl::FormatConversionSpec& spec, |
| absl::FormatSink* s); |
| |
| } // namespace dawn::native |
| |
| // Enable dawn enum bitmask for error types. |
| template <> |
| struct wgpu::IsWGPUBitmask<dawn::native::InternalErrorType> { |
| static constexpr bool enable = true; |
| }; |
| |
| #endif // SRC_DAWN_NATIVE_ERROR_H_ |