| #include <metal_stdlib> |
| using namespace metal; |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct tint_module_vars_struct { |
| device float* s; |
| }; |
| |
| tint_array<float, 4> f1() { |
| return tint_array<float, 4>{}; |
| } |
| tint_array<tint_array<float, 4>, 3> f2() { |
| tint_array<float, 4> const v = f1(); |
| tint_array<float, 4> const v_1 = f1(); |
| return tint_array<tint_array<float, 4>, 3>{v, v_1, f1()}; |
| } |
| tint_array<tint_array<tint_array<float, 4>, 3>, 2> f3() { |
| tint_array<tint_array<float, 4>, 3> const v_2 = f2(); |
| return tint_array<tint_array<tint_array<float, 4>, 3>, 2>{v_2, f2()}; |
| } |
| kernel void tint_symbol(device float* s [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.s=s}; |
| tint_array<float, 4> const a1 = f1(); |
| tint_array<tint_array<float, 4>, 3> const a2 = f2(); |
| tint_array<tint_array<tint_array<float, 4>, 3>, 2> const a3 = f3(); |
| (*tint_module_vars.s) = ((a1[0] + a2[0][0]) + a3[0][0][0]); |
| } |