| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| tint_array<float, 4> f1() { |
| tint_array<float, 4> const tint_symbol_6 = tint_array<float, 4>{}; |
| return tint_symbol_6; |
| } |
| |
| tint_array<tint_array<float, 4>, 3> f2() { |
| tint_array<float, 4> const tint_symbol_1 = f1(); |
| tint_array<float, 4> const tint_symbol_2 = f1(); |
| tint_array<float, 4> const tint_symbol_3 = f1(); |
| tint_array<tint_array<float, 4>, 3> const tint_symbol_7 = tint_array<tint_array<float, 4>, 3>{tint_symbol_1, tint_symbol_2, tint_symbol_3}; |
| return tint_symbol_7; |
| } |
| |
| tint_array<tint_array<tint_array<float, 4>, 3>, 2> f3() { |
| tint_array<tint_array<float, 4>, 3> const tint_symbol_4 = f2(); |
| tint_array<tint_array<float, 4>, 3> const tint_symbol_5 = f2(); |
| tint_array<tint_array<tint_array<float, 4>, 3>, 2> const tint_symbol_8 = tint_array<tint_array<tint_array<float, 4>, 3>, 2>{tint_symbol_4, tint_symbol_5}; |
| return tint_symbol_8; |
| } |
| |
| kernel void tint_symbol(device float* tint_symbol_9 [[buffer(0)]]) { |
| tint_array<float, 4> const a1 = f1(); |
| tint_array<tint_array<float, 4>, 3> const a2 = f2(); |
| tint_array<tint_array<tint_array<float, 4>, 3>, 2> const a3 = f3(); |
| *(tint_symbol_9) = ((a1[0] + a2[0][0]) + a3[0][0][0]); |
| return; |
| } |
| |