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// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNWIRE_CLIENT_BUFFER_H_
#define DAWNWIRE_CLIENT_BUFFER_H_
#include <dawn/dawn.h>
#include "dawn_wire/client/ObjectBase.h"
#include <map>
namespace dawn_wire { namespace client {
struct Buffer : ObjectBase {
using ObjectBase::ObjectBase;
~Buffer();
void ClearMapRequests(DawnBufferMapAsyncStatus status);
// We want to defer all the validation to the server, which means we could have multiple
// map request in flight at a single time and need to track them separately.
// On well-behaved applications, only one request should exist at a single time.
struct MapRequestData {
DawnBufferMapReadCallback readCallback = nullptr;
DawnBufferMapWriteCallback writeCallback = nullptr;
DawnCallbackUserdata userdata = 0;
bool isWrite = false;
};
std::map<uint32_t, MapRequestData> requests;
uint32_t requestSerial = 0;
// Only one mapped pointer can be active at a time because Unmap clears all the in-flight
// requests.
void* mappedData = nullptr;
size_t mappedDataSize = 0;
bool isWriteMapped = false;
};
}} // namespace dawn_wire::client
#endif // DAWNWIRE_CLIENT_BUFFER_H_