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// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNWIRE_CLIENT_OBJECTBASE_H_
#define DAWNWIRE_CLIENT_OBJECTBASE_H_
#include <dawn/dawn.h>
namespace dawn_wire { namespace client {
class Device;
struct BuilderCallbackData {
bool Call(DawnBuilderErrorStatus status, const char* message) {
if (canCall && callback != nullptr) {
canCall = true;
callback(status, message, userdata1, userdata2);
return true;
}
return false;
}
// For help with development, prints all builder errors by default.
DawnBuilderErrorCallback callback = nullptr;
DawnCallbackUserdata userdata1 = 0;
DawnCallbackUserdata userdata2 = 0;
bool canCall = true;
};
// All non-Device objects of the client side have:
// - A pointer to the device to get where to serialize commands
// - The external reference count
// - An ID that is used to refer to this object when talking with the server side
struct ObjectBase {
ObjectBase(Device* device, uint32_t refcount, uint32_t id)
: device(device), refcount(refcount), id(id) {
}
Device* device;
uint32_t refcount;
uint32_t id;
BuilderCallbackData builderCallback;
};
}} // namespace dawn_wire::client
#endif // DAWNWIRE_CLIENT_OBJECTBASE_H_